Software Engineer - (Windows Display Driver / Graphics)

Omnissa, LLC
Mountain View, CA, United States
2 days ago
Apply on www.jofdav.com
Prepare application

Role details

Contract type
Internship / Graduate position
Employment type
Full-time (> 32 hours)
Experience level
Expert
Compensation
$150,825.0 - $225,000.0
Working hours
Regular working hours
Job source

Tech stack

Microsoft Windows Application Programming Interfaces (APIs) Agile Methodology Automation of Tests C++ (Programming Language) Code Coverage Profiling Code Review Codecs Computer Programming System Configuration Continuous Integration
+18 more
Software Debugging DevOps Device Drivers Direct3D Memory Management Graphics Software Remote Desktop Services System Programming Virtual Network Computing WinDBg State Machines Backend Git Infrastructure Automation Frameworks Low Latency Build Tools Hardware Infrastructure Software Version Control

Job description

As a Member of Technical Staff - Display Driver Engineer, you will leverage your expertise in Windows driver development, Direct3D graphics programming, and VDI architecture to lead development, optimization, and debugging of the Horizon Agent display infrastructure and graphics subsystems. Your responsibilities span the full display stack: mastering the Indirect Display Driver (IDD) architecture and display topology management, debugging and resolving critical issues in the VNC server infrastructure, optimizing GPU utilization and rendering pipelines, and collaborating cross-functionally to solve high-impact display and graphics problems.

You will be responsible for:

  • Build a deep understanding of Horizon Agent display architecture, including the hznvidd Indirect Display Driver (IDD), VNC server infrastructure, and Windows display configuration systems.
  • Own the full lifecycle of display driver features from design through implementation, testing, and release. Debug and resolve race conditions, resource leaks, and stability issues in Direct3D 11/12 GPU initialization, swapchain management, and display state machines.
  • Implement and optimize monitor topology configuration, EDID handling, hot-plugging scenarios, and adapter management. Work across kernel/user-space boundaries and handle complex Windows display configuration (SetDisplayConfig, CCD) scenarios.
  • Identify and root-cause display performance bottlenecks in the VNC server, topology management, and graphics pipeline. Optimize rendering latency, memory usage, and CPU/GPU utilization across diverse hardware configurations.
  • Maintain and evolve the VNC protocol integration with Horizon. Debug and optimize VNC connection lifecycle, display change event propagation, and backend failure recovery.
  • Master the SCons build system and ensure reliable driver compilation, signing, and deployment across Windows versions. Build and maintain comprehensive test coverage for display scenarios including multi-monitor setups, GPU capabilities, codec support, and hot-plug events.
  • Mentor and train junior engineers in Windows driver development, providing technical guidance and thorough code reviews.
  • Collaborate effectively with platform, performance, VNC, and product teams to deliver integrated display solutions. Contribute to architectural discussions and help resolve cross-team technical dependencies.
  • Drive investigation and resolution of critical customer-facing display issues with root-cause analysis and preventive improvements.
  • Publish internal technical documentation, architecture guides, and post-mortem analyses for complex issues.
  • Implement and improve processes around DevOps, Agile, and CI/CD.

Requirements

  • Deep expertise in C++ systems programming, particularly in driver development and low-level Windows APIs.
  • Proven experience architecting, designing, and debugging Direct3D 11/12 applications or GPU-related systems.
  • Strong knowledge of Windows internals including display configuration APIs (SetDisplayConfig, CCD), driver architecture, and kernel/user-space interaction.
  • Hands-on proficiency in debugging tools such as WinDbg, Windows Performance Analyzer, and GPU profilers.
  • Experience with performance profiling, optimization, and latency analysis in real-time graphics systems.
  • Proven ability to root-cause and resolve complex concurrency issues, race conditions, and resource management problems.
  • Experience with VDI/remote desktop technologies, VNC protocol, or virtualization solutions is highly desired.
  • Familiarity with build systems (SCons or similar) and driver signing/certification processes.
  • Experience with test automation, CI/CD pipelines, and infrastructure-as-code tools.
  • Track record of technical writing, architecture documentation, or presenting on complex systems topics.
  • Excellent communication and collaboration skills; proven ability to mentor junior engineers.
  • Familiarity with Agile, DevOps practices, and version control systems (Git)., Education: Bachelor’s Degree or equivalent combination of education and relevant professional experience.

Benefits & conditions

Compensation: The typical base salary for this role is between USD $150,825- $225,000 per year and it may be eligible for participation in a corporate bonus program. Actual compensation offer may vary from posted hiring range based upon geographic location, work experience, education, skill level, or other relevant factors. In addition to competitive compensation, Omnissa offers a variety of benefits such as employee ownership, health insurance, 401k with matching contributions, disability insurance, paid-time off, growth opportunities, and more.

About the company

Omnissa is the first AI-driven digital work platform, built to support flexible, secure, work-from anywhere experiences. We integrate industry-leading solutions-including Unified Endpoint Management, Virtual Apps and Desktops, Digital Employee Experience, and Security & Compliance-into a seamless, autonomous workspace that adapts to how people work. Our platform boosts employee engagement while optimizing IT operations, security, and cost.

Guided by our Core Values-Act in Alignment, Build Trust, Foster Inclusiveness, Drive Efficiency, and Maximize Customer Value-we’re growing rapidly and committed to delivering meaningful impact. If you’re passionate about shaping the future of work, we’d love to hear from you.

At Omnissa, we are committed to maintaining a fair, consistent, and secure hiring process for all candidates. As part of this approach, we use standard interview and verification practices designed to ensure alignment and protect both candidates and the organization. These practices are applied thoughtfully and with respect for candidate privacy.

What is the opportunity?

You will join the Horizon engineering team focused on delivering world-class display quality and performance for customers across diverse virtual desktop environments. We are passionate about creating high-quality software and leveraging best engineering practices in everything we do. Continuous improvement is at the core of our culture.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.jofdav.com
Prepare application

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

1:20 min

Identifying multi-disciplinary talent for developer experience engineering roles

Hazal Mestci +1 · Coffee With Developers

1:09 min

Integrating speech models using the Twilio real-time SDK

Marius Obert Marius Obert · Coffee With Developers

6:21 min

Investigating push inefficiencies with upstream Git experts

Jonathan Creamer · Coffee With Developers

10:40 min

Evaluating automotive software architectures and backend technologies

Georg Kühberger +1 · LIVE

6:16 min

Scaling topic partitions and configurations to maximize throughput

Kirill Kulikov · LIVE

56 sec

Favorite git commands and the importance of patch commits

Eileen Uchitelle Eileen Uchitelle +1 · Coffee With Developers

Videos

See all

Related articles

See all