Build & Release Software Engineer

Xona Space Systems
United States
2 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
3 years minimum
Working hours
Regular working hours
Job source

Tech stack

Automation of Tests Bash Shell UClibc (C Standard Library) C++ (Programming Language) CMake Static Program Analysis Continuous Integration DevOps Linux on Embedded Systems GNU Linker Python (Programming Language) Linux Commands
+12 more
Package Management Systems Program Analysis Quick EMUlator (QEMU) Software Systems SonarQube Parallel Computation Containerization Yocto Gitlab-ci Build Tools Codebase Docker

Job description

We are looking for a Build & Release Software Engineer to own our build systems, CI/CD infrastructure, and release tooling for the software powering Xona’s satellite systems. You’ll improve developer productivity while ensuring reliable, repeatable builds and releases across both simulation and hardware-integrated environments., * Design, maintain, and optimize cross-platform build systems using tools such as CMake and Bazel.

  • Manage and upgrade compiler toolchains (GCC, Clang, etc.) while handling complex dependency graphs, third-party libraries, and internal package management.
  • Own and improve CI/CD workflows supporting large-scale C++ applications.
  • Diagnose and optimize compilation and linking bottlenecks through caching, parallelization, and distributed build strategies.
  • Ensure seamless cross-compilation across multiple architectures, including x86 and ARM.
  • Support testing in containerized and emulated environments using technologies such as Docker and QEMU.
  • Write robust tooling and automation scripts in Python and Bash for environment provisioning, static analysis, and artifact generation.
  • Partner closely with C++ software engineers to improve modular architecture, dependency management, and overall build reliability.
  • Ensure reproducible build and release environments across local development, CI, and hardware-integrated systems.

Requirements

  • 3+ years of experience in Build & Release Engineering, Developer Infrastructure, or DevOps supporting complex C++ codebases.
  • Advanced proficiency with CMake and GNU Make/Ninja.
  • Strong Linux command-line and Bash scripting skills.
  • Strong understanding of the C++ build, compilation, and linking lifecycle.
  • Familiarity with modern C++ standards (C++17/20/23).
  • Experience managing complex dependency graphs and modular build targets., * Experience developing or supporting Embedded Linux systems using Yocto, Buildroot, or similar tools.
  • Experience with hardware emulation tools such as QEMU and containerization platforms such as Docker.
  • Familiarity with GitLab CI workflows.
  • Experience working on embedded, aerospace, robotics, or other hardware-integrated software systems.
  • Experience optimizing large-scale build systems using Bazel, remote execution, or similar distributed build technologies.
  • Knowledge of linker internals, symbol visibility, and binary analysis tools such as ldd, nm, objdump, and readelf.
  • Familiarity with static and dynamic analysis tools such as Clang-Tidy, AddressSanitizer (ASan), and SonarQube.

About the company

Xona is the navigational intelligence company bringing real-time, centimeter-level certainty to any device, anywhere on Earth.

With Pulsar - the world’s most advanced PNT satellite infrastructure in Low Earth Orbit - Xona will offer a future-proof, backwards-compatible global positioning system optimized for absolute precision, superior power, and robust protection.

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