Technical Lead - AI Manipulation and Simulation

Neura Robotics GmbH
München, Germany
about 2 months ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Working hours
Regular working hours
Job source

Tech stack

Artificial Intelligence C++ (Programming Language) Learning Management Systems Python (Programming Language) Reinforcement Learning Real Time Systems Data Pipelines

Job description

  • Multimodal Learning Architecture: You design and build systems that fuse camera, depth, tactile, IMU, language, and robot-state inputs into executable robot actions. You define how these modalities combine and translate into policies that run on our dexterous hands.
  • Simulation Infrastructure & Data Pipelines: You build and maintain GPU-accelerated simulation environments and the data pipelines that make policy training scalable.
  • Sim-to-Real Transfer: You lead the engineering work that closes the gap between simulation and physical hardware.
  • Team Leadership & Engineering Direction: You translate research problems into concrete milestones, guide engineers, and work across ML, robotics, and hardware teams to ship learning systems that run on physical robots.

Requirements

  • 6 or more years of experience in computer science or a related engineering field, with meaningful time delivering AI systems on physical robotic hardware
  • Hands-on experience leading or co-leading the design of multimodal manipulation systems combining vision, language, tactile, and proprioceptive inputs
  • Proven track record building simulation infrastructure (Isaac Lab and Isaac Sim, or MuJoCo) for reinforcement learning and sim-to-real transfer
  • Deep practical knowledge of imitation learning (including diffusion policies), deep RL, and hybrid learning approaches on real robot hardware
  • Experience with data pipelines for heterogeneous, high-frequency sensor data: teleoperation, tactile, vision, depth, and robot state
  • Strong Python and C++, with experience in ROS2 and embedded or real-time systems
  • Ability to translate ambiguous research problems into concrete engineering milestones and to grow junior engineers

Nice to have:

  • Experience with high-DOF, tendon-driven, or tactile-heavy dexterous hands
  • Familiarity with VLA or vision-language-action architectures and large-scale pre-training workflows
  • Contributions to the robotics or AI research community (ICRA, IROS, CoRL, NeurIPS)

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