Cocos2D Game Developer - Remote

YO IT CONSULTING
Madrid, Spain
19 days ago
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Role details

Contract type
Permanent contract
Employment type
Part-time (≤ 32 hours)
Experience required
2 years minimum
Working hours
Regular working hours

Tech stack

JavaScript (Programming Language) Video Game Development Lua (Scripting Language) Cocos2D

Job description

Overview Job Type: Contractor Location: RemoteWe’re looking for a Cocos2d-x Game Developer to support AI training by designing and evaluating real-world game development tasks.In this role, you’ll use your hands-on experience to create practical scenarios covering game logic, animations, UI, and performance, and help improve how AI systems understand Cocos2d-x workflows.Responsibilities Create realistic Cocos2d-x tasks such as sprite management, animations, physics, UI, and game logicWrite clear and structured prompts based on real development scenariosBuild evaluation rubrics to assess the quality of solutionsExecute and review tasks within a virtual environmentProvide feedback to improve task quality and consistencyRequired Skills 2+ years of experience with Cocos2d-x and C++Experience working on real game projects (preferably 2D or mobile)Strong understanding of scene graph, action system, and asset managementAbility to break down problems into clear, structured tasksStrong written communication skillsNice To Have Experience with Lua or JavaScript bindings in Cocos2d-xExperience mentoring or reviewing codeExposure to AI training or evaluation workflowsWhy This Role Fully remote and flexible (around 20 hours per week)Focus on practical problem-solving and real-world scenariosOpportunity to contribute to improving AI systems for game development#J-*****-Ljbffr

Requirements

In this role, you’ll use your hands-on experience to create practical scenarios covering game logic, animations, UI, and performance, and help improve how AI systems understand Cocos2d-x workflows.Responsibilities Create realistic Cocos2d-x tasks such as sprite management, animations, physics, UI, and game logicWrite clear and structured prompts based on real development scenariosBuild evaluation rubrics to assess the quality of solutionsExecute and review tasks within a virtual environmentProvide feedback to improve task quality and consistencyRequired Skills 2+ years of experience with Cocos2d-x and C++Experience working on real game projects (preferably 2D or mobile)Strong understanding of scene graph, action system, and asset managementAbility to break down problems into clear, structured tasksStrong written communication skillsNice To Have Experience with Lua or JavaScript bindings in Cocos2d-xExperience mentoring or reviewing codeExposure to AI training or evaluation workflowsWhy This Role Fully remote and flexible (around 20 hours per week)Focus on practical problem-solving and real-world scenariosOpportunity to contribute to improving AI systems for game development#J-*****-Ljbffr

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