Lead Game Designer (PC/Console/Mobile)

ProntoPro
Barcelona, Spain
7 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience required
6 years minimum
Working hours
Regular working hours
Languages
English

Tech stack

Adobe Analytics Confluence JIRA Design of User Interfaces Figma

Job description

As Lead Game Designer at Gameloft, you will shape the game vision and direct the tone, gameplay, and meta structure to deliver an engaging AA experience. You’ll lead the design team and coordinate with level design to ensure cohesive progression, while partnering with Art, UI, Tech, and production to align on resources and roadmap. You’ll proactively protect quality and innovation, and influence recruitment for design talent in a dynamic, global studio. This is an opportunity to shape standout experiences at a top mobile game publisher. Responsabilidades

  • Define and execute the game vision with cross-functional leaders
  • Direct tone, gameplay, and meta structure to drive innovation
  • Lead the design team for a cohesive player experience
  • Coordinate with level design to align mechanics and progression
  • Mitigate threats to quality and innovation
  • Collaborate with Art, UI, Tech, Online, Data, Audio, Production and HR
  • Plan resources and roadmap in partnership with managers and producers
  • Participate in recruitment for game designers

Requirements

  • 6+ years in game design with lead or principal roles
  • Released at least two titles as lead/principal/senior game designer
  • Experience in 3Cs and gameplay systems design across PC/Console action genres
  • Prototyping experience with Unity or Unreal
  • Proficiency in meta-game, progression systems, balancing, UI/UX, level design, and narrative
  • Strong communication and leadership skills
  • Up-to-date knowledge of gaming market and trends
  • Ability to maintain a creative strategy while accommodating changes
  • Experience with Jira, Confluence, Figma
  • Fluent in English

  • Proficient communication and leadership
  • ability to balance creativity with openness to feedback
  • collaboration across cross-functional teams
  • Unity
  • Unreal
  • meta-game design

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