Agentic Engineer - Java Backend & DevOps

Goodgame Studios
Hamburg, Germany
1 day ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
6 years minimum
Working hours
Regular working hours
Languages
English, German
Job source

Tech stack

Java (Programming Language) Amazon Web Services Cloud Engineering Code Review Continuous Integration DevOps Distributed Systems Java Development Kit Java Web Services MySQL Octopus Deploy Performance Tuning
+11 more
Redis Sql Optimization Multi-Agent Systems Concurrency Backend Event Driven Architecture Kubernetes Apache Kafka Amazon Simple Queue Service (SQS) Terraform Docker

Job description

You own backend services end-to-end: architecture, implementation, infrastructure, deployment, production, scaling. The difference from a traditional senior role is leverage - you’re expected to operate at 10-20× the throughput of a classical engineer by orchestrating agents rather than typing every line yourself. You stay the architect and the reviewer. The agents do the volume., * Design and operate high-throughput, low-latency Java services (JDK 17+) on AWS, K8s, Terraform, ArgoCD.

  • Build resilient distributed components and tune memory, concurrency, and GC for real production workloads.
  • Architect MySQL and Redis layers handling millions of player rows.
  • Own CI/CD, observability, and on-call for systems you ship.
  • Run an agentic workflow that holds up under code review: precise specs, tight feedback loops, generated tests, validation gates, your judgement as the final filter on architecture, security, and performance.
  • Help define how the rest of the engineering org adopts agentic practices - tooling, review standards, what “done” means when an agent wrote 80% of the diff., * You’ll work on systems players interact with every minute, at a scale where engineering decisions show up immediately in metrics.
  • You’ll help set the bar for what agentic engineering looks like in a 30+ person backend org that ships real products - not a lab, not a pilot.
  • High autonomy. Remote within the German time zone. Engineering-first culture.
  • Genuinely interesting technical surface area: Java, MySQL, Redis, AWS, distributed systems, plus the meta-problem of how to run all of it agentically without sacrificing reliability.

Requirements

  • 6+ years backend Java, expert level. Distributed systems, concurrency, GC tuning, SQL optimisation are second nature.
  • Deep AWS and cloud-native stack (K8s, Docker, Terraform).
  • A real agentic coding practice. You can talk concretely about: how you structure prompts and context for long-running tasks, when you let an agent run autonomously vs. when you intervene, how you manage multi-agent setups, what you’ve built with custom tools / skills, and how you review agent-generated code without becoming a bottleneck.
  • Strong analytical decomposition - the ability to turn fuzzy product asks into precise constraints both humans and agents can execute against.
  • Architectural judgement. You design clean, resilient systems; you don’t just accept whatever the agent produces.
  • Highly proficient in English.
  • Seeking full-time remote roles (within Germany, valid German visa required) or Freelance opportunities within the German timezone (CET/CEST).

Nice to have

  • Gaming backend experience (matchmaking, inventories, leaderboards, economy services).
  • Event-driven architectures (Kafka, Kinesis, SQS/SNS).
  • Real-time telemetry or anti-cheat systems.
  • Published or shared work on agentic workflows - blog posts, OSS subagents/skills, internal tooling you’ve open-sourced.

About the company

In this role you’ll join Goodgame Studios - self-published MMO strategy titles, 200M+ registered players, €1B+ in lifetime revenue, part of Stillfront Group, one of Europe’s leading game publishers., Collaborate closely with our 30+ dedicated professionals at Goodgame Studios, employ your initiative and strong communication skills to seamlessly integrate your ideas into our MMO pioneer games with more than 200 million registered players worldwide and a history of more than 1bn € in revenues. If you’re ready to take on this challenge and thrive in a high-target environment, we want you on our team!, Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe’s leading game publishers, we work on long-term IP growth with a strong focus on execution.

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Good distractions

Talks and stories from around this role — technically off-topic, practically not.

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