Graphics Programmer

Larian Studios
Spain
3 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Job source

Tech stack

Application Programming Interfaces (APIs) C Sharp (Programming Language) C++ (Programming Language) Software Debugging DirectX (Software) Software Engineering Multithreading

Job description

  • Maintain and extend our proprietary engine’s VFX systems (particle simulation, materials, post-process effects, rendering/lighting pipeline)
  • Collaborate closely with the Art/VFX department to implement top-quality visual effects and grow our library of VFX components
  • Debug and optimize code to meet quality and performance targets
  • Document code features as you build them

Requirements

  • Thorough knowledge of C++
  • Strong technical background (bachelor’s degree or comparable experience)
  • Clear communication skills, written and spoken, in English
  • Enthusiasm for making and playing great games
  • Proficiency with modern graphics APIs such as DirectX 12, Vulkan, or Metal
  • Skilled in using CPU and GPU profiling tools to diagnose and resolve bottlenecks
  • Solid grasp of particle system algorithms, including GPU-based implementations
  • Strong command of shading languages, with a track record of writing complex GPU algorithms
  • Comfort working with multithreaded systems
  • Strong software design, problem-solving, and debugging skills
  • Comfortable collaborating with others and taking ownership of your work Nice To Haves

  • C# experience
  • Experience shipping a game or console title is a strong plus

About the company

  • An international team of over 550 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

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