Software Engineer II level engineer

Microsoft
United States
2 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
2 years minimum
Compensation
$102,100.0 - $202,200.0
Working hours
Regular working hours

Tech stack

C (Programming Language) Microsoft Windows Application Programming Interfaces (APIs) Artificial Intelligence Business Analytics Applications C Sharp (Programming Language) C++ (Programming Language) Software Design Documents Linux Device Drivers DirectX (Software) Game Engine
+6 more
Python (Programming Language) Software Engineering Systems Integration Graphics Processing Unit (GPU) Information Technology ONNX (Open Neural Network Exchange) Format

Job description

Our mission in Windows Silicon and System Integration (WSSI) is to deliver the best silicon and Operating System (OS) platform for the new era of AI computing. We partner closely with our IHV vendors to enable new silicon and features, bringing out the best in Windows based PCs., * Deep dive into AI and GPU code and OS with the intent of analyzing them for fundamentals - performance, power and reliability.

  • Utilize internal and external tools to collect telemetry, logs, analyze bugs / bottlenecks and determine next steps.
  • Design, implement, test feature and OS improvements in the latest Windows OS.
  • Work with the local team and internal and external partners to plan and execute identified improvements.
  • Build secure, scalable, compliant code using AI; review human- and AI-generated code.
  • Utilize agentic AI and process to work faster, integrated into the daily tool and process flow within WSSI.
  • Contribute to architecture discussions and design documents, ensuring performance, reliability, accessibility, privacy, and compliance.

Requirements

  • Bachelor’s Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, or Python.
  • OR equivalent experience.

Preferred Qualifications:

  • Demonstrated knowledge in Modern OS and application analysis (Windows, Linux, etc.).
  • 4+ years technical engineering experience with coding in languages including, but not limited to, [C, C++, C#, Python, or other relevant languages].
  • Experience in AI workloads, APIs, application development (ONNX, ONNX Runtime, AI Models, AI / NPU HW and driver development).
  • Graphics Processing Unit (GPU) API knowledge (DirectX, Vulkan, etc..), graphical application development (games, 3D, game engines).
  • Familiarity with benchmark usage (3Dmark, Procyon AI, MLPerf, etc.) and performance analysis.

W+DJOBS

WSSI

Software Engineering IC3 - The typical base pay range for this role across the U.S. is USD $102,100 - $202,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $133,800 - $219,200 per year.

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