Principal Embedded Software Engineer (Actuators & Control Systems)

Job Impulse
Redondo Beach, CA, United States
6 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Working hours
Regular working hours
Job source

Tech stack

C++ (Programming Language) Computer Engineering Software Debugging Embedded C Embedded Software Ethernet Fault Tolerance Firmware Universal Asynchronous Receiver/Transmitter Serial Peripheral Interface Control Structures State Machines

Job description

DescriptionAs a Senior Embedded Software Engineer at Impulse focused on Actuation & Control Systems, you will be responsible for developing embedded software that controls a variety of actuated systems across launch vehicles and spacecraft. These include rocket engine valves, satellite thrusters, thrust vector control actuators, and motor-driven devices such as reaction wheels and gimbals. You will collaborate with propulsion, avionics, and GNC teams to design high-performance, fault-tolerant firmware capable of operating reliably in harsh environments such as launch and space., * Develop real-time firmware for controlling: Rocket engine valves and thrust vector control actuators (TVCAs); Satellite propulsion systems, including cold gas and electric thrusters; and Motor-driven systems such as reaction wheels, gimbals, and momentum wheels

  • Implement closed-loop control for: Position, velocity, torque, and pressure regulation; as well as Feedback via encoders, LVDTs, resolvers, current sensors, and pressure sensors
  • Interface with motor drivers and redundant actuator systems using protocols like CAN, SPI, UART, Ethernet, RS-422, and BISS-C.
  • Design and implement safety-critical state machines for thrust sequences, valve actuation, pressurization, and safe shutdowns
  • Participate in hotfire campaigns, environmental testing, and in-flight diagnostics
  • Write unit-tested and reviewable production firmware for use in both testbeds and spacecraft

Requirements

  • Bachelor’s degree in Electrical Engineering, Computer Engineering, Mechanical Engineering, or a related field.
  • 12+ years of embedded C/C++ development experience for electromechanical control systems
  • Experience using oscilloscopes, logic analyzers, hardware debuggers, and source-level debuggers to troubleshoot problems at all layers of the stack.
  • Experience implementing real-time control loops, motor commutation, and actuator calibration routines
  • Proficiency working with servo motors, stepper motors, or brushless DC motors
  • Strong understanding of low-level hardware and digital interfaces (I2C, SPI, CAN, UART)

Preferred Skills and Experience

  • Prior work on rocket engine controller software, including valve sequencing and abort logic
  • Experience with satellite attitude control systems (ACS), including reaction wheels, magnetorquers, and small thrusters.
  • Familiarity with redundant actuator architectures and fault detection/response algorithms
  • Exposure to space environment constraints such as vacuum, temperature extremes, and radiation upsets

Additional Information:

Compensation bands are determined by role, level, location, and alignment with market data. Individual level and base pay is determined on a case-by-case basis and may vary based on job-related skills, education, experience, technical capabilities and internal equity. In addition to base salary, for full-time hires, you may also be eligible for long-term incentives, in the form of stock options, and access to medical, vision & dental coverage as well as access to a 401(k) retirement plan.

To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.

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