Lead Level Designer

Skillsearch Limited
Brighton and Hove, UK
about 1 month ago
Apply on www.gamesjobsdirect.com
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Working hours
Regular working hours

Tech stack

Video Game Development Unreal Engine

Job description

As Lead Level Designer, you will lead and support the level design team, ensuring levels deliver on gameplay, narrative and player experience goals. Working closely with the Creative Director, Game Design, Narrative Design and Production teams, you’ll help define the direction of the game while overseeing the execution and quality of all level design content.

This role combines people leadership, project planning and hands-on design direction, making it ideal for an experienced level design leader looking to have a significant impact on a new IP.

What you’ll do

  • Lead, mentor and develop the level design team throughout the project lifecycle.

  • Manage recruitment, performance management and career development within the discipline.

  • Collaborate with design, narrative, art and production teams to deliver a cohesive player experience.

  • Review and provide feedback on level layouts, gameplay flows and implementation.

  • Ensure levels effectively support gameplay systems, narrative delivery and exploration.

  • Champion player experience and advocate for the target audience throughout development.

  • Drive playtesting initiatives and ensure feedback is incorporated into level improvements.

  • Work closely with Production to support planning, scheduling and milestone delivery.

  • Oversee the creation, maintenance and quality of level design documentation.

  • Partner with project leadership to maintain alignment with the overall creative vision.

Requirements

Are you an experienced Lead Level Designer with a passion for crafting exceptional player experiences and leading high-performing design teams?, * Experience as a Lead Level Designer on at least one shipped PC or console title.

  • Experience managing and mentoring level designers.

  • Credits on at least two shipped PC or console games.

  • Proven experience leading the development of levels for first-person or third-person gameplay experiences.

  • Experience collaborating closely with multidisciplinary development teams., * Expert knowledge of level design principles, workflows and best practices.

  • Strong understanding of gameplay pacing, player guidance and environmental storytelling.

  • Experience leading teams and supporting career progression for designers.

  • Strong knowledge of Unreal Engine 5, including Blueprint systems.

  • Excellent verbal and written communication skills.

  • Strong organisational and project planning skills.

  • Ability to balance creative quality with production requirements.

  • Passion for creating engaging and memorable player experiences., * Experience designing non-linear levels.

  • Experience creating player-driven exploration experiences with multiple solutions and approaches.

  • Experience working on original IPs or early-stage game development.

Working style / behaviours

  • Collaborative and supportive leader.

  • Passionate about developing people and growing teams.

  • Player-focused in decision making.

  • Comfortable giving clear feedback and direction.

  • Organised and proactive.

  • Strong advocate for quality and continuous improvement.

  • Effective communicator across all levels of a project team.

Apply for this position

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Apply on www.gamesjobsdirect.com
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