Systems Integration & QA Engineer (All genders)
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Job description
Mission Simulation is STARK’s digital proving ground - the tactical environment where our entire ecosystem of UAVs, surface vessels, and EW systems converges. The Mission Simulation team is a small, specialized group based in Munich, working closely with our platform and C2 teams to integrate all multi-domain assets into high-fidelity, Software-in-the-Loop simulators.
We move fast, ship realistic environments, and build for three core purposes: rigorous testing, high-stakes demos, and tactical training. There is no room for gamification. We simulate the reality of combat - from complex swarm logic to EW degradation - ensuring that developers can fail fast, and real soldiers can train safely before hitting the battlefield., * Assemble and configure physical simulator hardware setups, integrating PCs, networking gear, and tactical peripherals (e.g., VR, HOTAS) to create realistic testing environments.
- Execute comprehensive software testing within the Mission Simulation environment (e.g., VBS4, custom C++ modules) to identify bugs, performance bottlenecks, and tactical inaccuracies.
- Design and establish foundational QA testing protocols, test plans, and bug-tracking workflows from scratch.
- Collaborate directly with the software engineering team, translating simulator performance issues into clear, actionable technical feedback and bug reports.
- Validate software updates and new releases on the physical simulator setups to guarantee stability before they are deployed for customer demos or tactical training.
- Reproduce complex software and integration bugs systematically to assist developers in rapid resolution.
Requirements
- Degree in IT, Computer Science, Systems Engineering, or equivalent practical experience.
- 3+ years of experience in software QA testing, system integration, or a similar role bridging IT hardware and software development.
- Hands-on experience assembling IT/simulator hardware and configuring operating systems (Windows and Linux).
- Proven ability to define and build QA processes, write structured test plans, and manage bug-tracking workflows.
- Strong technical communication skills to effectively translate user-end bugs into actionable data for software developers.
- Professional working proficiency in English (both spoken and written)., * Familiarity with simulation engines (e.g., VBS4, Unreal, Unity) or complex tactical gaming environments.
- Basic scripting skills (e.g., Python, PowerShell) to automate repetitive software testing or OS configuration tasks.
- Experience in the defense sector or foundational knowledge of military operations/tactics to help evaluate simulation realism.
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