Software Engineer
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Role details
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Job description
Bring your passion for C++ to help us develop a cross-platform mapping API for native applications and game engines running on the latest desktop and mobile devices. You will work with the latest compilers and C++ standards and contribute to designing and developing next-generation Esri technology. This is an exciting opportunity to advance mapping visualization across our native rendering engine as well as Unity and Unreal Engine game engines. We are passionate about making a difference and leading the way in innovative technology development. Responsibilities
- Build C++ software components that follow industry-standard design patterns, development methodologies, and deployment models
- Develop excellent software for use in field mapping, data collection, sensor networks, street navigation, and more
- Collaborate with other programmers and developers throughout the development process
- Define user requirements; design and develop applications and APIs for devices
- Ensure that ArcGIS software meets real-world usage scenarios
- Solve and articulate complex problems with application design, development, and user experiences
Requirements
- 5+ years of commercial software development experience
- Fluent and passionate about modern C++ (11/14/17/20) and associated technologies (STL, Boost, Clang, MSVC)
- Object oriented design skills
- Understanding of algorithms and design patterns
- Ability to work closely with the team to build quality software in a constantly evolving environment
- Effective time management and organizational skills
- Bachelor’s degree in computer science, engineering, mathematics, mapping, GIS, or related field
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Existing work authorization for Spain Recommended Qualifications
- Experience with IDEs, compilers, and development tools for Linux, Windows, macOS , iOS, or Android
- Proficiency with OpenGL, DirectX, Vulkan, or Metal
- Familiarity with GIS applications and technologies
- Experience in implemented client-side support of RESTful web services
- Knowledge of Unity and Unreal Engine
- Master’s degree in computer science, engineering, mathematics, GIS, or related field #LI-EL1
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