Software Developer -C/ C++
Rayvector Technologies, Inc.
Tualatin, OR, United States
24 days ago
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Role details
Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
5 years minimum
Compensation
$75,000.0 - $90,000.0
Working hours
Regular working hours
Job source
Tech stack
Clean Code Principles
C++ (Programming Language)
CMake
Software Quality
Code Review
Codecs
Computer Programming
Software Debugging
Software Design Patterns
Linux
Revision Control Systems
Hardware Interface Design
+11 more
Object-Oriented Software Development
Software Engineering
Software Systems
Real Time Systems
Software Application Programming
Git
Solid Principles
Build Tools
Build Process
Video Streaming
Software Version Control
Job description
- Responsibilities- Design, develop, and maintain real-time applications on Linux platforms using C/C++.
- Work with video streaming libraries like G-Streamer to develop robust streaming solutions.
- Integrate and manage USB and GMSL interfaces for camera systems.
- Apply Object-Oriented Programming (OOP) principles and follow SOLID principles for scalable software development.
- Design system architectures and implement efficient software design patterns.
- Develop and manage build systems using CMake for modular and efficient code compilation.
- Debug and resolve complex software issues in a real-time system environment.
- Use version control tools (e.g., Git) for collaborative development, branching, and version management.
- Participate in peer code reviews to ensure code quality, consistency, and adherence to best practices.
- Collaborate with cross-functional teams to understand project requirements and deliver high-quality software solutions.
Requirements
- Programming Skills: Proficiency in C/ C++ with a strong understanding of OOP concepts.
- Video Streaming Expertise: Hands-on experience with G-Streamer or similar video streaming libraries and codecs.
- Hardware Interfaces: Knowledge of USB and GMSL interfaces for camera integration.
- Real-Time Applications: Experience in developing applications with stringent performance and latency requirements.
- Version Control: Proficiency in using Git or similar tools for code versioning and collaboration.
- Code Review: Experience in conducting and participating in peer code reviews.
- Debugging: Excellent debugging and problem-solving skills in a Linux environment.
- Build Systems: Experience with CMake for managing build processes.
- Design Principles: Understanding of SOLID principles, system design, and software design patterns.
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