Software Engineer (Front End), Retail and Marcom Engineering

Apple Minnesota LLC
Austin, TX, United States
23 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
3 years minimum
Working hours
Regular working hours

Tech stack

HTML JavaScript (Programming Language) Application Programming Interfaces (APIs) Apple Products Component-Based Software Engineering HTML5 Cascading Style Sheets (CSS) Code Review Package Management Systems Performance Tuning Web Content Accessibility Guidelines ReactJS
+9 more
Webpack Material UI Information Technology Build Tools Npm(Software) Codebase Browser Testing Front End Software Development Es2015

Job description

Apple’s Marcom Engineering (ME) team builds the interactive brand experiences that bring Apple products to life online. We’re looking for a front-end engineer to join our team and play a key role in developing and maintaining our component library - the foundation that enables us to deliver high-quality experiences efficiently across Apple’s lines of business.

You’ll work at the intersection of engineering and design, translating creative vision into performant, reusable UI components. This is a role for someone who cares deeply about craft, thinks in systems, and thrives when collaborating across disciplines.

You will design, build, and maintain shared UI components that power Apple’s online brand experiences. Working on an engineering team that partners with design and creative teams on a project basis, you’ll ensure components are flexible enough to support varied use cases while maintaining Apple’s standard of quality. The team is currently transitioning from its existing front-end architecture codebase to React, so you’ll need to operate effectively in both environments., Build and maintain shared UI components using HTML, CSS, and JavaScript - with an increasing focus on React as the team transitions to a React-based architecture

Partner with design and creative teams on a project basis to define component APIs, variants, and interaction patterns

Work with engineering peers to establish patterns, review code, and improve shared tooling

Contribute to architectural decisions that help the library evolve across teams and projects

Requirements

Experience building or maintaining a component library or design system

Proficiency with React, including component composition patterns and state management

Experience migrating an existing codebase to a React-based architecture

Skilled in CSS architecture at scale (BEM, CSS Modules, Styled Components, or similar)

Experience with performance optimization, accessibility (WCAG), and cross-browser testing

Familiarity with component documentation tooling (Storybook or equivalent)

Track record of introducing new patterns or technologies, or mentoring peers

Effective communicator who can work across both technical and creative teams

Minimum Qualifications

3 years of professional front-end development experience

Experience in semantic HTML5, modern CSS, and JavaScript (ES6+)

Experience building reusable UI components in both vanilla JS/HTML/CSS and framework-based environments

Familiarity with React or similar component-based frameworks, and Node.js-based tooling

Experience with package managers and build tools (NPM, webpack, Vite, or similar)

BS in Computer Science or a related field or equivalent job-related experience.

About the company

Do you want to help build some of the largest and most consequential enterprise and customer technology systems in the world? Join Apple’s Information Systems and Technology (IS&T) organization. IS&T is the engine behind everything Apple does for customers and for the people who build for them. It’s Apple’s central nervous system. Supporting 2.5 billion active Apple devices, processing billions of secure transactions, and keeping the technology that defines modern life running flawlessly, IS&T makes the impossible feel effortless.Do you love building solutions to handle global complexity and immense scale? Imagine what you could do here.

Retail and Marcom Engineering, an IS&T team, builds and operates the systems and experiences that connect Apple’s products with its customers. The team owns the technology behind both Apple’s online and physical stores and drives the interactive marketing experiences and tools that keep creative operations moving. Together, those functions deliver the technology behind every product story Apple tells and every purchase a customer makes.

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