Founding Engineer

Understanding Recruitment
Greater London, UK
5 days ago
Apply on www.understandingrecruitment.com
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
2 years minimum
Working hours
Regular working hours

Tech stack

C++ (Programming Language) Nvidia CUDA Python (Programming Language) Machine Learning Open Source Technology Scientific Computating Software Construction Software Engineering Graphics Processing Unit (GPU) Pytorch Generative AI Build Management
+1 more
NVIDIA Omniverse

Job description

Founding Engineer

Robotics, ML & Simulation

Interested in building software at the intersection of robotics, machine learning and physical simulation, with the freedom to shape both the technology and the product?

I’m working with an early-stage deep tech start-up developing technically sophisticated software for engineering and robotics applications.

They’re looking for a Founding Engineer to work directly with the CTO, taking complex technical ideas from early development through to production.

Why it’s interesting:

  • Work directly with the CTO and founding team on core technology and product decisions
  • Build and deploy software used by SMB and enterprise customers
  • Solve challenging problems across robotics, numerical optimisation, simulation and ML
  • Own projects end-to-end, from technical exploration through to deployment
  • Work closely with customers to translate complex engineering problems into usable products
  • Help shape the technical foundations of an early-stage company

What we’re looking for:

  • 2+ years of software engineering experience, or a PhD in a relevant technical field
  • Strong Python skills, ideally with PyTorch or JAX
  • Experience working with production software, research codebases or open-source projects
  • Depth in one or more of:
  • Robotic control and numerical optimisation
  • Physical simulation and scientific computing
  • Generative AI and machine learning
  • Geometry processing and computational algorithms
  • A hands-on engineer comfortable with ambiguity, technical ownership and rapid iteration
  • Bonus points: C++, CUDA, GPU acceleration, NVIDIA Warp, Taichi, Unity or NVIDIA Omniverse.

Requirements

  • 2+ years of software engineering experience, or a PhD in a relevant technical field
  • Strong Python skills, ideally with PyTorch or JAX
  • Experience working with production software, research codebases or open-source projects
  • Depth in one or more of:
  • Robotic control and numerical optimisation
  • Physical simulation and scientific computing
  • Generative AI and machine learning
  • Geometry processing and computational algorithms
  • A hands-on engineer comfortable with ambiguity, technical ownership and rapid iteration
  • Bonus points: C++, CUDA, GPU acceleration, NVIDIA Warp, Taichi, Unity or NVIDIA Omniverse.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.understandingrecruitment.com
Prepare application

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