Software Quality Engineer, Media Applications & Live Experiences

Apple Inc.
Irvine, CA, United States
7 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
10 years minimum
Compensation
$166,600.0
Working hours
Regular working hours

Tech stack

Clean Code Principles Apple IOS Apple Mac Systems Apple Xcode Architectural Patterns Automation of Tests Software Bug Management Profiling Software Quality Computer Engineering Continuous Integration CoreMedia CMS
+10 more
Software Debugging Log Analysis Spatial Computing Performance Testing Media Technology Generative AI Bug Reporting Information Technology Video Streaming Code Restructuring

Job description

In this role, you will serve as the voice of the end user for live sports, events, and spatial media on visionOS. You will shape the quality of our client software by planning and coordinating testing across complex development cycles, working closely with development engineers, production teams, and delivery partners.

You will develop test plans, run quality reviews, support design reviews, and lead bug triage through resolution on Apple client devices. You will support testing across the media lifecycle, from live capture and distribution to on-device playback, performance, and reliability, and you will assess stream health and playback stability for features such as 3D playback and Apple Immersive Video. During live events, you will help execute testing, coordinate with engineering partners, and drive issues through to resolution under operational timelines.

To scale coverage, you will partner with automation engineers, contribute to test automation as your skills grow, and use Generative AI tools to speed up log analysis, failure classification, and reporting. You will balance these with hands-on exploratory, reliability, and performance testing on visionOS hardware.

Responsibilities

Design and develop a new automated test suite for a new hardware and software product on Vision OS, intended for distribution to cross-functional teams as part of their validation workflows and CI pipelines

Expand automated test coverage by authoring new tests within existing frameworks, building upon established tooling rather than starting from scratch

Collaborate with fellow automation engineers to ensure new test work aligns with established team standards, coding practices, and architectural patterns

Partner with cross-functional teams to support integration of the automated test suite into their continuous integration systems and pre-submission test passes

Improve the reliability and stability of existing automated test suites through debugging, refactoring, and targeted enhancement

Requirements

10 years in end-user client software quality engineering, media or video QA,\t with experience writing test plans and coordinating test passes and reviews across engineering teams.

\tFamiliarity with video streaming concepts (for example, HLS or DASH) and video formats (AVC, HEVC), with curiosity about spatial media playback.

Experience leading and developing a team in a highly cross-functional environment.

\tUnderstanding of test automation concepts and how automated tests fit into a quality strategy for OS frameworks such as AVKit and CoreMedia.

\tProficient at balancing multiple efforts simultaneously and meeting deadlines. Passionate about user-focused design, high-quality applications, and iterative refinement.

\tPractical use of Generative AI tools to support test workflows, such as log analysis or report generation.

\tStrong analytical and communication skills, with the ability to turn complex issues into clear bug reports and readiness summaries.

Preferred Qualifications

Experience building or maintaining automated test scripts, tools, or pipelines to run on Apple devices

Familiarity with Apple platform tools (Xcode, Swift) and media frameworks (AVFoundation and other OS media frameworks).

\tWorking knowledge of visionOS, iOS, or macOS; experience debugging and profiling performance on client devices

Experience with AR/VR, spatial computing devices

Experience with CI/CD test pipelines; working across various OS media frameworks and platform teams.

BS or MS in Computer Science, Computer Engineering, Broadcast Engineering, or equivalent experience.

Benefits & conditions

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $166,600 and $296,000, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

About the company

Apple Vision Pro is a spatial computer that blends digital content with your physical space, transforming how audiences experience movies, concerts, and live sports. Apple’s Vision Products Group (VPG) is seeking a Software Quality Engineer to champion quality on Spatial computing devices for live and on-demand media experiences on visionOS platforms.

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