SoC QoS/Fabric Performance Engineer, Platform Architecture
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Role details
Tech stack
Job description
You will help create a full-chip C++ simulator for iPhone/iPad/Mac/Watch SoCs. You will model new, emerging workloads such as Augmented Reality (AR) and Machine Learning (ML). You will use these models to study a range of performance and power trade-offs in our SoCs. Your work will be highly visible and critical for driving architecture improvements in Apple’s future products.
Requirements
In this role, you will be a member of the Platform Architecture team, working with hardware and software engineering groups to shape the architecture of Apple’s future System-on-Chips (SoC). We are seeking an energetic and highly motivated SoC performance engineer to drive development of our on-chip communication interconnect and memory Quality-of-Service features., BS degree
C++ programming experience
Coursework and/or experience in computer architecture and the HW/SW stack
Coursework and/or experience with performance modeling and debugging
Preferred Qualifications
Examples of substantial HW or SW projects brought to completion
Coursework and/or practical experience with scripting for automation and data visualization
Coursework and/or practical experience with network-on-chip architecture and design
Ability to study a problem in depth, design experiments, analyze data, and present results
Experience with Cellular/5G modem architecture
Communication and documentation skills
About the company
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there’s no telling what you could accomplish!
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