Senior Architect, GPU and SoC Modeling
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Role details
Tech stack
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Job description
We are now looking for a Senior Architect for GPUs and SoCs:
The NVIDIA Architecture Modelling group is looking for architects and software developers to join our various architecture efforts. A key part of NVIDIA’s strength is to innovate in the graphics and parallel computing fields, delivering the highest performance in the world for high-performance computing. We are constantly looking for ways to improve our GPU architecture and maintain our leadership. In this position, you will be working with other world-class architects on modeling, analysis and validation of chip architectures and features that advance the state of art in performance and efficiency.
What you’ll be doing:
- Modeling and analysis of graphics and / or SOC algorithms and features
- Work in a matrixed environment, across the different modelling teams, to document, design, develop tools to analyze and simulate, validate, and verify models
- Familiarize with the different models (functional and performance) that are used at Nvidia and help with feature implementation as required.
- Develop tests, test plans, and testing infrastructure for new architectures/features.
- Code coverage analysis and reporting
- Mentor younger engineers and help sustain good coding practices.
- Learn about newer modelling techniques and frameworks, evaluate the best solution for our needs and work with your manager to drive the change
- Help develop AI based tools to increase efficiency.
Requirements
GPU (Graphics Processing Unit), System-on-a-Chip (SoC), GPU (Graphics Processing Unit), Leadership, Analysis Skills, Software Development, Parallel Computing, Software Architecture, Computer Graphics, Graphics Algorithms, * Bachelors Degree (or equivalent experience) in a relevant discipline (Computer Science, Electrical Engineering or Computer Engineering)
- 8+ years of relevant work experience or MS with 5+ years of experience or PhD with 2+ years of experience
- Strong programming ability: C++, C along with a good understanding of build systems (CMAKE, make), toolchains (GCC, MSVC) and libraries (STL, BOOST)
- Computer Architecture background with experience in modeling with SystemC & TLM preferred
- Familiarity with Docker, Jenkins, Python, Perl
- Excellent communication and interpersonal skills and ability to work in a distributed team environment.
Benefits & conditions
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.
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