Systems Designer

Bandai Namco Group
Barcelona, Spain
15 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours

Tech stack

A/B Testing C Sharp (Programming Language) Game Engine Tools for Reporting

Job description

????????:Bandai Namco Mobile is a Barcelona-based mobile game company and a key part of Bandai Namco Group’s mobile strategy and Western expansion. It aims to add original mobile games to Bandai Namco’s portfolio of successful IPs. *Instagram ? Facebook ??????????? ???????? Meta Platforms Inc., ???????????? ??????? ???????? ?????????????? ? ????????? ?? ?????????? ????????:Own features across the core loop, progression, and meta-game from concept to launchDesign, build, and test features, then iterate based on player responsesPlan live operations, including events and challenges, and maintain a healthy game economy as the game growsShape player progression and rewards while keeping the game fun and balancedDevelop monetisation systems that respect players and offer valuePartner with the data team to understand player behaviour and test ideas in the live gameRun and participate in ideation sessions, gather feedback, and turn it into clear next stepsGive constructive feedback on team ideas and designs, and receive feedback on own work??????????:Experience designing games across multiple mobile titles, including at least one squad RPGExperience with a live F2P game, ideally through soft launch, and comfort iterating based on dataStrong understanding of the mobile RPG F2P marketExperience designing and balancing features, economies, progression, and meta systems, and understanding their impact on KPIsHands-on experience with Unity or another game engineStrong verbal, written, and presentation communication skills; ability to pitch ideas,lead discussions, give constructive critique, and receive feedback????? ??????: C# experience, experience with A/B testing and analytics tools???????:Full-time, permanent employment

Requirements

Experience designing games across multiple mobile titles, including at least one squad RPG Experience with a live F2P game, ideally through soft launch, and comfort iterating based on data Strong understanding of the mobile RPG F2P market Experience designing and balancing features, economies, progression, and meta systems, and understanding their impact on KPIs Hands-on experience with Unity or another game engine Strong verbal, written, and presentation communication skills; ability to pitch ideas,lead discussions, give constructive critique, and receive feedback ????? ??????: C# experience, experience with A/B testing and analytics tools

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