Systems Designer
CD PROJEKT RED
Boston, MA, United States
20 days ago
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Role details
Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
5 years minimum
Compensation
$101,000 - $185,100
Working hours
Regular working hours
Job source
Tech stack
Video Game Development
Unreal Engine
Job description
- Work closely with the Lead Systems Designer, Design Director, and other disciplines to deliver engaging game systems.
- Design, implement, and manage game and world systems such as crowd, population management, economy, items, and many more.
- Ensure that designs are clear with thorough documentation, collaborative meetings, and effective communication across the team.
- Act as a subject matter expert, championing systems design by sharing knowledge with the rest of the team.
- Work with your lead to grow and mentor less experienced members of the design team.
- Proactively engage in the exchange of feedback and ideas across multiple disciplines.
Requirements
- 5+ years experience contributing to a shipped game, ideally on a large-scale production.
- Proven success in creating compelling, innovative game systems in role-playing games.
- Proficiency in developing systemic game features that bring tremendous value to both the game and the project.
- Passion for game systems design and the benefits of effectively sharing knowledge with other team members.
- Thrive during times of rapid iteration through adaptability and strong problem-solving abilities.
- Ability to assess developer workflows and tools in order to improve implementation experience and efficiency.
- Excellent communication and interpersonal skills, with the ability to articulate design ideas and concepts clearly.
- Passion for video games and curiosity about evolving industry trends, including new game genres, innovative design approaches, and audio-visual techniques.
Nice to Haves
- Experience working in Unreal Engine 4 or 5.
- Familiarity with role-playing games and a deep understanding of player expectations in the genre.
- Additional experience with designing and utilizing gameplay related systems.
Benefits & conditions
Health & Well-Being
- Company-paid medical healthcare (dental, vision, and mental).
- Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
- Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
- 401K with employer matching.
- Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
- Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
- RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
- Flexible working hours.
- Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
- A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
- Dog-friendly office - bring your pooch with you and look after them while working! Thereβs always a furry friend or two to meet.
- Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
- No dress-code - we like to keep it casual.
Estimated pay range for this position: $101,000 - $185,100 USD annually
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