UX/UI Designer

REMILIA LLC
Irvine, CA, United States
27 days ago
Apply on www.careerbuilder.com
Prepare application

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours

Tech stack

Text Processing Graph Database Knowledge-Based Systems S Interface Figma

Job description

Remilia Corporation is building a social platform that rejects conventional social media patterns, drawing on MMO and social-game design, and personal knowledge systems. The design problems are unusual: interfaces for a knowledge graph underneath a social network, game-derived progression and economy systems, community structures closer to guilds than feeds.You’ll work on the platform’s interface across web and mobile, and the surface area is wide: a rich-text editor for long-form writing, real-time chat with presence, customizable profile systems built from modular components, avatar and cosmetic customization, community spaces with their own governance and identity, progression and leaderboard systems, and an internal economy with earned and purchased goods. You’ll build and maintain the design system these share, produce production-ready specs inside short development cycles, and work directly with engineering on what’s feasible. Most of this has no established pattern to copy-the nearest references are game UX and pre-platform web-so the job is inventing conventions, not applying them.You have:Portfolio demonstrating shipped digital product workStrong fluency in Figma and component-based design systemsStrong understanding of front-end constraints and mobile-first designBonus: game UX, social platform, or community-product experience.Us:Competitive comp, equity and benefitsGenerous PTO, health insurance, lifestyle stipendsCreative studio environmentFull-time, on-site in Irvine, CA. To apply: include a portfolio of shipped work.

Requirements

  • Portfolio demonstrating shipped digital product work
  • Strong fluency in Figma and component-based design systems
  • Strong understanding of front-end constraints and mobile-first design

Bonus: game UX, social platform, or community-product experience.

About the company

Remilia Corporation is building a social platform that rejects conventional social media patterns, drawing on MMO and social-game design, and personal knowledge systems. The design problems are unusual: interfaces for a knowledge graph underneath a social network, game-derived progression and economy systems, community structures closer to guilds than feeds.

You’ll work on the platform’s interface across web and mobile, and the surface area is wide: a rich-text editor for long-form writing, real-time chat with presence, customizable profile systems built from modular components, avatar and cosmetic customization, community spaces with their own governance and identity, progression and leaderboard systems, and an internal economy with earned and purchased goods.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.careerbuilder.com
Prepare application

Good distractions

Loading talks and stories from around this role…