Unity Engineer (Remote)

PRISM VR, LLC
San Francisco, CA, United States
3 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours

Tech stack

Clean Code Principles Unity 3d C Sharp (Programming Language) Profiling Software Quality Computer Programming Microsoft Software Object-Oriented Software Development Software Maintenance Server Administration Scripting Virtual Reality
+4 more
Git Information Technology Software Version Control Cisco

Job description

Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable interactive experiences for immersive learning of STEM content. You will also support with the development of our C# platform systems. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product., * Design, build and maintain a modular, reusable, and resilient code base using that will be used to make high-quality, low footprint & performant immersive experiences.

  • Collaborate with designers to implement prototypes of novel interactive learning tools and elevate production quality through rigorous user testing.
  • Perform regular iteration and maintenance of applications, tools, and functionality to ensure the best possible performance, quality, and responsiveness.
  • Establish strategy and development pipelines to integrate with release platforms.
  • Create and improve tools used to optimize the development pipeline
  • Continuously work to identify & optimize processes, application bottlenecks, and bugs
  • Help maintain code quality, organization, and automatization

Requirements

Cisco Unity, Games Programming, Virtual Reality, Mathematics, Problem Solving Skills, Cisco Unity, Team Player, Microsoft C# (C Sharp), Prototyping, Software Administration, * Commitment to transforming and reimagining STEM education

  • Bachelor’s degree in Computer Science, Master’s degree a plus
  • Proficiency in developing object-oriented software, with deep experience in C# scripting
  • Deep understanding of VR or equivalent development workflows using Unity
  • Experience with profiling and optimizing C# codebase.
  • A knack for writing clean, readable, and easily maintainable code.
  • Experience with source control (Git preferred)
  • Receptive to an iterative design process with a willingness to participate in many areas of gamedevelopment.
  • Highly motivated and skilled at both working individually and collaborating with a team
  • Strong written and verbal communication skills

About the company

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

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