Junior Graphics Programmer
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Role details
Tech stack
Job description
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Junior Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.ResponsibilitiesMaintain and extend our proprietary engine’s VFX systems (particle simulation, materials, post-process effects, rendering/lighting pipeline)Collaborate closely with the Art/VFX department to implement top-quality visual effects and grow our library of VFX componentsDebug and optimize code to meet quality and performance targetsDocument code features as you build themRequirementsThorough knowledge of C++Strong technical background (bachelor’s degree or comparable experience)Clear communication skills, written and spoken, in EnglishEnthusiasm for making and playing great gamesProficiency with modern graphics APIs such as DirectX 12, Vulkan, or MetalSkilled in using CPU and GPU profiling tools to diagnose and resolve bottlenecksSolid grasp of particle system algorithms, including GPU-based implementationsStrong command of shading languages, with a track record of writing complex GPU algorithmsComfort working with multithreaded systemsStrong software design, problem-solving, and debugging skillsComfortable collaborating with others and taking ownership of your workNice To HavesC# experienceExperience shipping a game or console title is a strong plusWhat We OfferAn international team of over 550 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feelAn open, collaborative environment where ideas are welcome and encouragedA managerial team consisting of highly experienced game developers at the top of their fieldsSharing hobbies and passions with like-minded colleaguesInclusive environment with many activities organized by the studios or the employeesCommitment to making the best game possible for the fans, including listening to community feedback#J-*****-Ljbffr
Requirements
Thorough knowledge of C++ Strong technical background (bachelor’s degree or comparable experience) Clear communication skills, written and spoken, in English Enthusiasm for making and playing great games Proficiency with modern graphics APIs such as DirectX 12, Vulkan, or Metal Skilled in using CPU and GPU profiling tools to diagnose and resolve bottlenecks Solid grasp of particle system algorithms, including GPU-based implementations Strong command of shading languages, with a track record of writing complex GPU algorithms Comfort working with multithreaded systems Strong software design, problem-solving, and debugging skills Comfortable collaborating with others and taking ownership of your work
About the company
Experience shipping a game or console title is a strong plus What We Offer An international team of over 550 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with like-minded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback #J-*****-Ljbffr
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