Expert AI Programmer

CD PROJEKT RED
United States
1 day ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
7 years minimum
Compensation
$180,100.0 - $247,600.0
Working hours
Regular working hours
Job source

Tech stack

Artificial Intelligence Profiling Code Review Computer Programming Software Debugging Memory Management Integrated Development Environments Multithreading Performance Monitor Unreal Engine

Job description

  • Work closely with designers and other developers to understand their needs and ensure they have the ability to efficiently populate the open world.
  • Build and maintain major systems used to bring the open world to life, covering areas such as spawning, AI, and systemic gameplay.
  • Monitor performance and memory usage in the open world, making optimizations as needed and developing strategies for other team members to make improvements.
  • Oversee the technical efforts of other developers through code reviews, mentoring, and reviewing technical proposals.
  • Develop debug tools, and designer tools needed for non-deterministic systemic gameplay.
  • Write high-quality code that is optimised, bug-free, and aligned with project goals.
  • Foster cross-functional collaboration to ensure the tools contribute effectively to all game systems and components.

Requirements

  • At least 7+ years of professional experience as a programmer within the games industry.
  • Strong proficiency in C++ programming and knowledge of Unreal Engine.
  • Experience with procedural content generation and systemic gameplay.
  • Experience with current-gen console hardware.
  • Experience developing AI systems in games.
  • A good understanding of geometric algorithms and data structures.
  • Experience in writing Multi Threaded systems.
  • Experience profiling and optimizing code.
  • Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
  • Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders., * Professional experience with Mass AI in Unreal 5.
  • Experience with ECS or Mass Framework.
  • Experience working in a large development environment.
  • Shipped at least 1 AAA title.

Benefits & conditions

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • RRSP with employer matching.
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network - support for working parents.
  • Flexible working hours.

Perks & Professional Growth

  • Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office - bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code - we like to keep it casual.

This position is a new role.

Estimated pay range for this position: $180,100 - $247,600 CAD annually. This role may be eligible for a long term incentive program (option to purchase CDPR stock after the vesting period).

About the company

CD PROJEKT RED is looking for an Expert AI Programmer to join our team to work on Cyberpunk 2, the follow-up to Cyberpunk 2077. In this role, you will help the team develop believable worlds by architecting systems and features to help our designers create and populate the open world. The main task in this role is to seamlessly integrate bespoke content with a systemic open world, implementing the low level systems that drive spawning and behavioral AI, while providing technical mentorship to team members working in related areas.

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