Senior Machine Learning Engineer

Delaware Racing Association
San Francisco, CA, United States
7 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
5 years minimum
Working hours
Regular working hours
Job source

Tech stack

Computer Vision C++ (Programming Language) Nvidia CUDA Python (Programming Language) Machine Learning Pytorch Production Code

Requirements

  • 5+ years building and shipping ML or computer vision systems
  • Hands-on experience with 3DGS and/or NeRFs
  • Strong grounding in multi-view geometry, camera models and differentiable rendering
  • Python and PyTorch, plus C++ and/or CUDA
  • A track record of turning research into production code
  • Bonus: feed-forward/generalisable splatting, SLAM/SfM, graphics, AV or robotics data, and publications at CVPR, ECCV, NeurIPS, SIGGRAPH or similar.

Benefits & conditions

I’m partnering with a well-funded autonomy and simulation company whose software is used by most of the world’s major car manufacturers and by defence customers.

The team builds photorealistic simulation from real-world driving data, and they’re hiring senior engineers to improve the reconstruction technology at its core.

What you’ll work on:

  • Advancing Gaussian Splatting and NeRF-based reconstruction for large, dynamic driving scenes
  • Dynamic actor reconstruction, scene editing and novel view synthesis
  • Multi-sensor rendering (camera and LiDAR)
  • Feed-forward reconstruction to cut per-scene optimisation cost at scale
  • Building benchmarks for reconstruction fidelity and the sim-to-real gap
  • Working directly with customers to solve real problems

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