Engineering Manager - Infrastructure

Aspyr Media, Inc.
Austin, TX, United States
about 2 months ago

Role details

Contract type
Franchise
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
3 years minimum
Working hours
Regular working hours
Job source

Tech stack

Amazon Web Services Bash Shell Cloud Computing Configuration Management Software Documentation Continuous Integration DevOps Python (Programming Language) Perforce Software Engineering Scripting Information Technology
+3 more
Unreal Engine Teamcity Jenkins

Job description

Reporting to the Head of Engineering, the Engineering Manager - Infrastructure is responsible for leading, mentoring, and managing a team focused on the CI/CD pipeline and related infrastructure, which includes both cloud and on-premises solutions. This includes ensuring the team follows best practices while architecting, developing, scaling, and optimizing our build and distribution pipeline for multiple game titles across globally distributed teams and partners. The ideal candidate has broad experience automating large-scale software/game builds and excels at the intersection of development and infrastructure, taking the team to the next level., * Lead and mentor the infrastructure team, fostering a culture of best practices, collaboration, and technical excellence

  • Manage the team’s contribution to the development of a pipeline that spans from code submission and validation, through full product build, and finally to artifact storage and distribution
  • Own the technical roadmap for build, release, and infrastructure systems, including prioritization, modernization, reliability, scalability, and cost efficiency
  • Drive optimization efforts across the pipeline to reduce build times and infrastructure costs
  • Collaborate effectively with Engineers, Designers, Artists, and IT to align infrastructure goals with product needs
  • Ensure the infrastructure supports globally distributed teams and partners, as both contributors to, and consumers of pipeline products
  • Target all relevant game platforms, including desktop, consoles, and mobile.
  • Plan for and make recommendations for team growth and new roles to support infrastructure goals
  • Oversee the writing of clear architecture and user documentation for developed systems
  • Monitor key metrics such as build times, build success rates, and failure analysis, and champion solutions for continuous improvement
  • Manage the team’s participation in the on-call rotation, incident response, and postmortem processes
  • Oversee the operational health, deployment, and lifecycle management for all infrastructure services and systems owned by the engineering team
  • Provide security oversight in correlation with IT around access control systems like Perforce and build access
  • Conduct regular 1:1s, provide performance feedback, support career development, manage priorities, and help grow team capability

Requirements

Do you have experience in Unreal Engine?, Do you have a Bachelor’s degree?, This is a hands-on management position; time will be balanced between leading and mentoring the team, with a significant portion of Individual Contributor (IC) work, including coding and technical problem-solving., * 3+ years of engineering management experience

  • 8+ years software engineering and/or DevOps experience
  • Bachelor’s degree in computer science, related field, or equivalent hands-on professional experience
  • Experience with incident management, post mortem and moving from a reactive team to a proactive team
  • Extensive knowledge of cloud compute and storage platforms, including AWS
  • Experience with configuration management and deployment of cloud compute nodes
  • Experience with CI/CD systems such as Jenkins or TeamCity
  • Experience with Perforce
  • Experience leading small engineering teams
  • Extensive experience with scripting languages (Python, batch, bash, etc.)
  • Degree in Computer Science or Math, or equivalent experience
  • Experience with the architecture and design of complex, large-scale systems
  • Proven expertise in automation and scripting to streamline infrastructure operations
  • Strong understanding of first-party platform dynamics, guidelines, submission processes and tools (e.g., Sony, Microsoft, Nintendo)
  • Plus: Game DevOps experience
  • Double Plus: Unreal Engine Horde / Gauntlet experience

About the company

Please note that all positions posted for Aspyr Media, Inc. are in-person/in-office only; remote positions are not available.

Aspyr is a leading game publisher and developer, bringing the world’s biggest franchises and bold new projects to players everywhere. Since 1996, we’ve published over 200 games and our team is dedicated to bringing beloved franchises like Tomb Raider and Star Wars to new and familiar audiences across all platforms. We focus on collaboration and creativity, crafting high-quality, engaging games that leave a lasting impact on players worldwide.

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