Manager, System Integration

Universal Creative
Orlando, FL, United States
2 months ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
3 years minimum
Working hours
Regular working hours
Job source

Tech stack

HTML Java (Programming Language) JavaScript (Programming Language) Agile Methodology Business Analytics Applications Apple IOS Augmented Reality C Sharp (Programming Language) C++ (Programming Language) Cascading Style Sheets (CSS) Computer Engineering Dynamic HTML
+13 more
Web Development Video Game Development Human-Computer Interaction Radio-Frequency Identification Software Engineering Software Systems System on a Chip Systems Integration Wi-Fi Technology Virtual Reality Integration Tests Front End Software Development Hardware Infrastructure

Job description

The System Integration Manager is a key technical contributor for developing world class, never-been-done-before experiences using multiple advanced hardware and software technologies. This team member is responsible for ideating, developing, managing the development of, testing, and commissioning hardware and software systems as well as leading efforts to evaluate and standardize the ways in which teams, platforms, and components communicate to deliver an epic and reliable experience for our guests and team members. #LI-DNI, * Manage the hardware/software integration process from conception to final release. Contribute to planning, budgeting, and design and implementation of applications, systems, and components in support of new Universal Creative work. Participate in software, network, and/or electronic architecture and technical reviews for various teams for inputs and to provide guidance for areas of risk or scope gaps.

  • Research and design systems to handle closed loop network systems including human machine interfaces and ride and show network inputs.
  • Develop hardware/software specifications that will be bid to third party development teams.
  • Manage vendors assigned to design, develop, and/or test integration scopes for hardware and software systems. Manage contracts released to vendors. Participate in the entire contracting process from initiation to close-out.
  • Manage modifications to hardware/software systems as required based upon design and field conditions. Drive technical improvements across all attractions. Execute, witness or approve testing and test results as assigned and authorized by Engineering and Safety management. Reduce data and report on test results.
  • Work closely with Creative development teams on creating the concept of the overall experience and ensuring delivery meets all creative requirements.
  • Create mockups and proof-of-concepts. Oversee contractor’s mock-up, prototype and acceptance testing efforts to ensure results reflect the final installed system.
  • Manage hardware/software development teams (external and internal teams). Facilitate input from multiple teams including operations and technical teams to create standardized solutions for integration of systems. Facilitate communication between teams for clear delineation of scope for each responsible individual and vendor.
  • Stay up-to-date with the latest in technology and industry trends and introduce new technology concepts to Universal Parks & Resorts.
  • Understand and actively participate in Environmental, Health & Safety responsibilities by following established UO policy, procedures, training and team member involvement activities.
  • Performs other duties as assigned.

Requirements

Do you have experience in Research?, * Web User Interface Analysis and Usability Testing

  • Web Programming: Front End Technologies: HTML, CSS, DHTML, JavaScript and JavaScript frameworks
  • Strong understanding of UX/UI design, up to date with latest user experience design trends
  • Advanced experience in appropriate disciplines for particular position
  • Embedded computer chip design/System on a Chip
  • Various RF technologies (RFID, UHF, Wi-Fi, etc.)
  • Wearable/Mobile hardware
  • Haptics
  • Head Mounted /Heads Up Displays
  • Experience with mobile platforms, particularly iOS, Android
  • Experience with analytics solutions, standards-compliant code
  • Working knowledge of game development engines such as Unity and Unreal
  • Working knowledge of C++, C#, and/or Java
  • Familiar with Agile development process
  • Strong troubleshooting skills
  • Ability to “think outside the box” to deliver creative solutions to challenges
  • Ability to work well in a team environment.
  • Excellent customer focus
  • Strong communication skills
  • Strong team orientation and excellent interpersonal skills
  • Critical thinking and problem-solving skills
  • Self-motivated, particularly with regards to maintaining technical skills and willing to take on new challenges
  • Ability to meet deadlines, multi-task, and work under pressure
  • Flexibility with working on both long-term and short-term projects
  • Passionate about hardware and software technologies, and how to integrate it
  • Some travel required (less than 30%), Bachelor’s degree in Electrical Engineering, Mechanical/Industrial Engineering, Computer Engineering/Science, or a related field required. Advanced degrees preferred., 10+ years managing internal and/or external team(s) delivering hardware components required; 5+ years of hardware and software development required; 3+ years of experience with Virtual Reality and/or Augmented Reality system required; 3+ years of experience within the amusement industry preferred; or equivalent combination of education and experience.

Benefits & conditions

Your talent, skills and experience will be rewarded with a competitive compensation package.

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