Vladimir Novick
Cross platform Augmented Reality development with React Native
#1about 8 minutes
A brief history of augmented reality technology
From its first mention in a 1901 book to the launch of ARKit and ARCore, this section traces the key milestones in AR development.
#2about 3 minutes
Comparing cross-platform AR development tools
An overview of different tools for building AR apps, including native SDKs, game engines like Unity, and the Viro React framework for React Native.
#3about 7 minutes
Building AR experiences with Viro React
This section demonstrates building AR apps with Viro React, covering project setup with the React Native CLI and the core components like ARScene and image markers.
#4about 2 minutes
Understanding 3D coordinate systems in Viro
Learn how to position objects in 3D space using Viro's right-handed coordinate system and the ViroFlexView component for layout.
#5about 6 minutes
Using lights, materials, and 3D models in Viro
A guide to rendering realistic 3D objects in Viro React by setting up lights, applying materials with textures, and importing common 3D model formats.
#6about 3 minutes
Advanced Viro features and its limitations
Explore advanced Viro React capabilities like plane detection, portals with 360-degree images, and particle effects, while also addressing its current maintenance status.
#7about 4 minutes
Unity and AR Foundation as a modern alternative
Discover the powerful features of Unity's AR Foundation, including advanced device, plane, face, and body tracking for creating high-end AR experiences.
#8about 6 minutes
Integrating Unity AR into a React Native app
Learn the strategy for embedding a Unity AR project as a native library within a React Native application and using a native bridge for communication.
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