Software Engineer

Epic Games, Inc.
Charing Cross, United Kingdom
6 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior

Job location

Charing Cross, United Kingdom

Tech stack

API
C++
Cloud Computing
Software Debugging
Distributed Systems
Video Game Development
Online Service Provider
WebRTC
Unreal Engine

Requirements

  • Highly proficient in C++
  • Deep understanding of signaling concepts for WebRTC
  • Hands-On experience in debugging and optimizing WebRTC stacks
  • Experience in designing and maintaining C APIs
  • Understanding build systems like GN, Ninja

About the company

At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development., We enable Epic's online services teams to build, deploy, and manage services that are used by more than half a billion players around the world. Our mission is to provide world class tools and platforms to improve the experience of our developers and make it easier, faster, and safer to build, operate, and scale their applications. We operate at massive scale as one of the largest cloud computing users in the world. What You'll Do As a member of the Media Services team, you'll build the platform that empowers existing and upcoming services within the Epic Games ecosystem. You'll face great challenges in building highly distributed systems to serve the need to provide real-time communication to millions of users. You will work closely with other teams to design and maintain resilient services based on synchronous and asynchronous APIs. In this role, you will * Guide the implementation of WebRTC across multiple Epic Games teams * Develop and improve our WebRTC client stack to ship to a large distribution of platforms * Investigate and explore new technologies to continuously innovate our real-time communication services * Contribute and communicate technical product decisions and provide technical guidance on the vision of WebRTC within Epic Games, Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

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