Lead Software Engineer
Role details
Job location
Tech stack
Job description
We are looking for a Lead Software Engineer to drive the technical development of our mobile games. In this role, you will lead our engineering team, ensuring the quality and stability of our live products while architecting systems for new features. You will balance hands-on coding with technical leadership, owning the development cycle from initial planning through coordinating production releases. You will work directly with Product, Design, and Art teams to translate concepts into reliable, shippable features., * Direct the technical execution of the engineering team through code reviews, design oversight, and mentorship.
- Architect and implement complex full stack features, managing both client-side gameplay and backend service integration.
- Guide the engineering schedule by balancing feature priorities with technical debt and live operations needs.
- Partner with Art, Design, and Product teams to translate creative requirements into technical implementations.
- Identify and address potential bottlenecks in assets, design, or specs before they impact development timelines.
- Maintain the health of content and build pipelines to ensure stable client and server deployments.
- Take full responsibility for release quality by establishing testing protocols for a team that validates its own code, and monitoring production to address live issues.
Requirements
- 7+ years of professional software engineering experience, 2+ years as a Technical Lead /Engineering Manager.
- Bachelor's or higher degree in Computer Science or related field.
- Strong proficiency in C#, Java, Go, or similar strongly-typed languages.
- Extensive professional experience shipping mobile titles with the Unity game engine, including knowledge of Unity's build pipeline, asset management, and third-party plugin integration.
- Deep understanding of software architecture patterns, data structures, and system design.
- Experience building and deploying backend services, including API design and database integration.
- Shipped multiple consumer-facing applications and experience supporting them in a live production environment.
- Experience leading teams through the full software development lifecycle, from concept to live service.
- Proven track record of improving code quality and stability through automated testing, code reviews, and CI/CD best practices.
- Strong cross-functional communication skills, conveying technical constraints, estimates, and solutions clearly to stakeholders and other departments.
Nice to Haves
- Experience with Golang or similar backend languages for service development.
- Understanding of the casual or mid-core mobile game market and mechanics.
- Experience managing the mobile release lifecycle, including CI/CD pipelines and App Store/Google Play submissions.
- Experience writing native plugins for Unity using Objective-C/Swift (iOS) or Java/Kotlin (Android).
- Familiarity with live analytics platforms or BI tools to support data-driven decisions.