Principal Software Development Engineer - Game Engineering
Role details
Job location
Tech stack
Job description
As a Fellow in the Core Technology Group (CTG), you will be responsible for setting the technical direction for the group, deciding on product architecture in collaboration with other senior team members, and to enable the team to deliver their best work. You will also be responsible for representing game developers internally with other teams at AMD, ensuring that their feedback and requests are well-represented in many facets of AMD's business. THE PERSON: As a senior technical leader, you will draw on your broad engineering expertise and your deep understanding of graphics and software development to help set the technical direction for Game Engineering. You will use your broad technical depth to collaborate and innovate with technical staff across the various functions to create innovative solutions to game development problems, specifically in graphics. You are action-oriented and embrace the opportunity to step into a technically challenging, highly dynamic environment where your personal measure of success is highly connected to the outstanding products you help to create., You will partner with stakeholders throughout AMD with the following overall responsibilities:
- Define the technical direction of Game Engineering.
- Support and advise key decision makers in exploring trade-offs, providing data and technical expertise.
- Provide input to other parts of AMD's business as required.
- Lead research activity into cutting edge areas of real-time graphics technology with a focus on game development.
- Collaborate with other engineering groups who are undertaking applied research into ML-assisted rendering technologies within AMD.
- Use feedback from internal and external stakeholders to guide research direction.
- Lead and mentor engineers working on FidelityFX technology, as well as other key deliverables released on GPUOpen.
- Engage with customers of CTG's technology as required., AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants' needs under the respective laws throughout all stages of the recruitment and selection process. AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD's "Responsible AI Policy" is available here. This posting is for an existing vacancy.
Requirements
Do you have experience in Team management?, * 15+ years of software development experience.
- 5+ years working as a technical leader.
- Excellent team management, product management, and organizational skills.
- Understands that requirements are rarely perfect and are willing to extract the spirit of the requirement to make the system or software better.
- Has excellent written and verbal communication skills.
- Is willing to travel domestically and internationally on an occasional basis.
The following experiences are optional but highly desired:
- GCN / RDNA graphics architecture experience.
- Experience with DirectX 12 and/or Vulkan graphics APIs.
- Game engine or game rendering framework experience.
- Knowledge and hands-on experience in Machine Learning, with the ability to successfully create and optimize machine learning models for various applications especially around ML Model Architectures such as CNN, UNet, and so on.
ACADEMIC CREDENTIALS:
- Has a degree in computer science or a related technical discipline, or equivalent.