Senior Real-Time Orchestration Developer

Seismiq
2 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior
Compensation
£ 75K

Job location

Tech stack

Web Interfaces
JavaScript
API
Amazon Web Services (AWS)
User Authentication
Cloud Computing
Cloud Engineering
Collaborative Software
Continuous Integration
DevOps
Distributed Systems
Electronic Data Interchange (EDI)
Maya
TypeScript
Management of Software Versions
Web Application Frameworks
Web Services
Three.js
React
Backend
Vue.js
Kubernetes
Front End Software Development
Unreal Engine
Terraform

Job description

We're looking for a strong developer who enjoys working across backend systems, real-time services, and modern web UIs, supporting real-time collaboration, asset streaming, and hybrid deployments.

What You'll Work On

  • Design and implement backend services in Rust/Go for scalable cloud deployment
  • Build APIs and services for:
  • Asset ingestion and versioning
  • Review/approval workflows
  • Authentication, permissions, and collaboration
  • Develop frontend web interfaces in JavaScript/TypeScript (React, Vue, or similar)
  • Integrate the platform into DCC plugins (data exchange, auth, event sync)
  • Work with cloud infrastructure (AWS), containers, CI/CD
  • Collaborate closely with 3D artists, technical artists, and pipeline engineers

Requirements

  • Strong experience in backend development with Rust and/or Go
  • Solid frontend experience with modern JavaScript frameworks
  • Experience designing and consuming REST and/or gRPC APIs
  • Understanding of cloud-native architectures and distributed systems
  • Comfortable owning features end-to-end

Nice to Have

  • DevOps experience (Terraform, Kubernetes, observability)
  • Experience with DCC tools (Maya, Blender, Unreal Engine, etc.)
  • Familiarity with 3D pipelines, asset workflows, or real-time rendering
  • Knowledge of Three.js or similar

About the company

We're building a next-generation 3D environment review and collaboration system, designed for creative and technical teams working with 3D assets. The platform enables seamless visualization, annotation, and version control, both in the cloud and on-premise, integrating cutting-edge rendering and processing pipelines with scalable backend infrastructure.

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