UX Designer - Geospatial Imagery & Map Visualizations

US Tech Solutions, Inc.
Seattle, United States of America
1 month ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Intermediate

Job location

Seattle, United States of America

Tech stack

Adobe After Effects
Adobe InDesign
Video Game Development
Game Engine
Human-Computer Interaction
Website Wireframe
Figma

Job description

  • Evolve the design of UI elements across several related imagery features.
  • Evaluate use cases, conduct audits, and deliver design solutions with global audiences, data quality, and overall app in mind.
  • Collaborate with product managers, engineers, and cross-functional stakeholders to understand use cases and provide streamlined and elegant solutions.
  • Communicate the design rationale behind the solution at various stages of the process including but not limited to wireframes, prototypes, or motion studies.

Requirements

  • Ideally you will have strong 3D, visual, and motion design skills.
  • Experience working in game engines such as Unreal, and Unity is a plus.
  • The ideal candidate does well work in highly ambiguous spaces, with multiple cross functional stakeholders, and embraces change., * Minimum 4 years of experience.
  • Experience working with 3D environments, and 3D game engines (Unity, Unreal, Blender, After Effects).
  • Fluent with design tools - specifically Figma.
  • Elementary understanding of HTML/CSS or other technical UI framework.
  • Tactical hands-on design capabilities.
  • Strong understanding of design theory, principles of typography, layout, and information hierarchy.
  • Excellent collaboration skills.

Skills:

  • Wireframes, prototypes, or motion studies
  • Unity, Unreal, Blender, After Effects, * BA or BS in Design (including graphic design, human-computer interaction, architecture, or a related field - in lieu of a degree, 4 years of relevant work experience).

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