UX Designer - Geospatial Imagery & Map Visualizations
US Tech Solutions, Inc.
Seattle, United States of America
1 month ago
Role details
Contract type
Permanent contract Employment type
Full-time (> 32 hours) Working hours
Regular working hours Languages
English Experience level
IntermediateJob location
Seattle, United States of America
Tech stack
Adobe After Effects
Adobe InDesign
Video Game Development
Game Engine
Human-Computer Interaction
Website Wireframe
Figma
Job description
- Evolve the design of UI elements across several related imagery features.
- Evaluate use cases, conduct audits, and deliver design solutions with global audiences, data quality, and overall app in mind.
- Collaborate with product managers, engineers, and cross-functional stakeholders to understand use cases and provide streamlined and elegant solutions.
- Communicate the design rationale behind the solution at various stages of the process including but not limited to wireframes, prototypes, or motion studies.
Requirements
- Ideally you will have strong 3D, visual, and motion design skills.
- Experience working in game engines such as Unreal, and Unity is a plus.
- The ideal candidate does well work in highly ambiguous spaces, with multiple cross functional stakeholders, and embraces change., * Minimum 4 years of experience.
- Experience working with 3D environments, and 3D game engines (Unity, Unreal, Blender, After Effects).
- Fluent with design tools - specifically Figma.
- Elementary understanding of HTML/CSS or other technical UI framework.
- Tactical hands-on design capabilities.
- Strong understanding of design theory, principles of typography, layout, and information hierarchy.
- Excellent collaboration skills.
Skills:
- Wireframes, prototypes, or motion studies
- Unity, Unreal, Blender, After Effects, * BA or BS in Design (including graphic design, human-computer interaction, architecture, or a related field - in lieu of a degree, 4 years of relevant work experience).