System Software Engineer

Apple Inc.
Seattle, United States of America
1 month ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Intermediate

Job location

Seattle, United States of America

Tech stack

API
Artificial Intelligence
iOS
Computing Platforms
Systems Engineering
C++
Cloud Computing
Cloud Engineering
Computer Engineering
Data Centers
Linux
Programming Tools
Distributed Systems
Machine Learning
Objective-C
Software Architecture
Software Engineering
System Programming
System Software
Graphics Processing Unit (GPU)
High Performance Computing
Kubernetes
Information Technology
Hardware Acceleration
Operational Systems
Docker

Job description

The cloudOS team is responsible for all facets of delivering OS and system services on Apple silicon servers, including driving hardware and software initiatives to enable new Apple silicon-based systems in data centers., The Cloud OS System Software Team is looking for an exceptional software engineer to build and integrate software to orchestrate workloads across highly performant and energy efficient systems that will power the next generation of data centers.

In this highly collaborative role, you will be at the center of multiple efforts to utilize hardware acceleration for machine learning and high performance computing workloads. You will be part of a team that builds and maintains system software such as runtime libraries, frameworks, and daemons that will power the next generations of data centers. You will partner with teams across Apple to adapt, tailor, and scale software on a novel compute platform and will help to build the foundation of our future cloud architecture.

We are seeking a skilled Software Engineer to join our System Software Team focused on optimizing and maintaining the core infrastructure of our data center environments. You will work on enhancing operating system performance, scalability, and reliability, ensuring seamless operations for large-scale distributed systems.

If you're passionate about system engineering and optimizing OS performance at scale, we'd love to hear from you!

Requirements

  • 4+ years of software engineering experience

  • Proficiency in one of C/C++, Obj-C, Swift

  • Strong knowledge of OS architecture, and low-level system components.

  • Passion for software architecture, APIs, and high performance extensible software

  • Excellent communication skills

  • Creative, collaborative, and product-focused

  • Solid understanding of Linux or Apple OS system programming, including process management, IPC, signals, and daemon lifecycle.

  • Bachelors or Masters in Computer Science, Computer Engineering, or equivalent experience.

Preferred Qualifications

  • Familiarity with init systems (systemd, launchd, upstart) and service orchestration.

  • Knowledge of distributed systems, cloud computing, and large-scale data center infrastructure is a plus.

  • Experience with Swift, Objective-C and Apple development tools

  • Experience with AI accelerators (GPUs, TPUs, ASICs) or distributed systems

  • Knowledge of container technologies (Docker, Kubernetes) and AI workload orchestration.

About the company

Apple

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