Unity Software Engineer
Role details
Job location
Tech stack
Job description
The game you will work on is built using Unity, but we build gameplay code using TypeScript, a modern typed language similar to C#. We've built custom tooling to be able to support this workflow, but because of our unique tech stack, it is essential that you be willing to learn and ask questions. Your input and expertise will be essential to our success as we continue to build these tools. Expectations
As a Unity Software Engineer at Easy Games, your responsibilities will primarily include:
- Building core systems to support gameplay features
- Working with artists, designers, and other developers
- Owning entire aspects of the gameplay experience
- Creating reusable gameplay systems
Our development team is small and works together closely. An ideal team member can take general ideas, distill them into achievable goals, implement them, gather feedback, and make adjustments to achieve the best possible result. Team members are trusted to make the best possible decisions without significant oversight. The Fit
Requirements
You may be a good fit for our team if you have:
- 5+ years of game development experience in a studio environment
- 3+ years of Unity/C# experience
- Experience working on one or more released games using the Unity engine