Software Engineer- Systems

Apple Inc.
San Diego, United States of America
yesterday

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Compensation
$ 210K

Job location

San Diego, United States of America

Tech stack

C++
Code Generation
Computer Engineering
Memory Management
Inter-Process Communication
E2e Testing
Multithreading
Information Technology
Software Performance

Requirements

Bachelor's Degree or foreign equivalent in Computer Science, Computer Engineering or related field.

Experience and/or education must include:

Utilizing C++ with manual memory management to implement algorithms and data structures.

Building end-to-end tests to gather performance metrics of software written in a manual memory management language such as C++.

Utilizing statistical methods to verify software performance written in a manual memory management language such as C++.

Utilizing algorithms and data structures used in code generation to implement or improve correct and efficient parsers.

Leveraging concurrency and multithreaded programming techniques to improve the performance and/or throughput of software.

Utilizing interprocess communication to efficiently send data between multiple processes

Identifying security concerns in a manual memory management language such as C++ including use-after-free, type confusion, and buffer overflow vulnerabilities.

Benefits & conditions

APPLE INC has the following available in San Diego, California. Work across teams at Apple to drive improvements in core technical frameworks. Improve the launch speed, processing speed, memory size, and power consumption of the WebKit framework. Diagnose engineering performance issues, identify and correct recent performance regressions. Investigate cases of poor performance in WebKit-based engineering applications. Identifying software engineering performance bottlenecks and hot spots in the WebKit engine. Create and defend performance benchmarks covering important web technologies. Interact with software engineering developers on the Open Source WebKit project. Utilize debugging and software engineering tools. Train others in performance improvement techniques. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $139,500 - $210,100/yr and your base pay will depend on your skills, qualifications, experience, and location.

PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

About the company

Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do.

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