Engineer, UX (NTD)
Role details
Job location
Tech stack
Job description
UX Engineer for the Nintendo Technology Development Inc. (NTD) organization who is responsible for the core development of a shared component library used in the design system for developer-facing applications through all stages of software design, coding, and testing. The component library is designed for conformance to the company's UX style guide. The UX Engineer works closely with the UX team to implement components according to agreed-upon specifications and may collaborate across different organizational levels at Nintendo Co., Ltd. (NCL) and its subsidiaries, as well as with external vendors or partners., * Produces production-ready output with assistance and review from more senior engineers
- Writes correct and clean code to defined specifications
- Debugs code effectively within primary area
- Defines the use-case scenarios, architecture, design goals, and functional requirements in a collaborative way with other members of the team
- Develops the React component library and evangelizes it to the broader organization.
- Ensures the component library follows company guidelines and is WCAG 2.0 compliant.
- Researches, evaluates, and analyzes technical and design requirements to present technical documentation regarding Nintendo's component library and design system.
- Partners with UX Designers to develop an exceptional suite of developer-facing tools.
- Learns about our implementation of the Windows Presentation Foundation (WPF) with the aim of contributing to the WPF component library.
- Maintains up-to-date knowledge of new UX web development technologies and applies them to enhance the usability and efficiency of the applications that use the component library.
- Effectively and proactively documents work
- Collaborates with peer groups and other teams across Nintendo
- May assist with on-boarding new hires and/or participating in the hiring process
- Up to 10% travel; domestic and international
Requirements
- 2 years related experience
- Solid knowledge of front-end focused technologies, such as HTML, CSS, JavaScript (ECMAScript 6), and TypeScript.
- Proficient in web libraries and frameworks such as React or Angular.
- Proficient in identifying and addressing browser compatibility issues.
- Proficient in prototyping web applications and components.
- Knowledge of the full software development life cycle, including coding standards, code reviews, source control management, build processes, and testing.
- Familiarity with UX design tools such as Figma preferred.
Benefits & conditions
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is onsite in Redmond, WA, and not open to remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range:
$117,400 - $211,300 USD