UX Designer - Geospatial Imagery & Map Visualizations
Role details
Job location
Tech stack
Job description
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Evolve the design of UI elements across several related imagery features.
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Evaluate use cases, conduct audits, and deliver design solutions with global audiences, data quality, and overall app in mind.
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Collaborate with product managers, engineers, and cross-functional stakeholders to understand use cases and provide streamlined and elegant solutions.
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Communicate the design rationale behind the solution at various stages of the process including but not limited to wireframes, prototypes, or motion studies.
Requirements
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Ideally you will have strong 3D, visual, and motion design skills.
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Experience working in game engines such as Unreal, and Unity is a plus.
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The ideal candidate does well work in highly ambiguous spaces, with multiple cross functional stakeholders, and embraces change., + Minimum 4 years of experience.
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Experience working with 3D environments, and 3D game engines (Unity, Unreal, Blender, After Effects).
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Fluent with design tools - specifically Figma.
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Elementary understanding of HTML/CSS or other technical UI framework.
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Tactical hands-on design capabilities.
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Strong understanding of design theory, principles of typography, layout, and information hierarchy.
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Excellent collaboration skills.
Skills:
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Wireframes, prototypes, or motion studies
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Unity, Unreal, Blender, After Effects
Education:
- BA or BS in Design (including graphic design, human-computer interaction, architecture, or a related field - in lieu of a degree, 4 years of relevant work experience).