Audio Software Engineer, Consumer Devices

OpenAI Inc.
San Francisco, United States of America
3 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Compensation
$ 325K

Job location

San Francisco, United States of America

Tech stack

API
Sound Recording and Reproduction
Audio Signal Processing
Bluetooth
C++
Codecs
Computer Programming
Embedded Software
Firmware
Python
Matlab
Software Systems
Multithreading
Build Management
Information Technology
Live Streaming
Virtual Agents

Job description

We are seeking an Audio Software Engineer to design and build advanced audio software systems for real-time, AI-driven applications. In this role, you will develop embedded audio pipelines for both input and output, ensuring high-quality capture, processing, and playback across devices.

You will work across system layers, building scalable audio architectures and collaborating closely with cross-functional teams to integrate audio seamlessly into broader product experiences.

This role is based onsite, with an expectation of 4 days per week in the office to enable close collaboration with hardware, firmware, and cross-functional teams.

In this role, you will:

  • Design and implement real-time audio input and output pipelines for embedded systems
  • Develop APIs and SPIs to expose and manage audio capabilities across the system
  • Coordinate audio processing with other sensing modalities and system components
  • Optimize audio performance, latency, and reliability for production environments
  • Collaborate with hardware, firmware, and software teams to deliver high-quality audio experiences

Requirements

  • Have a Bachelor's or Master's degree in Electrical Engineering, Computer Science, or a related field
  • Are highly proficient in C/C++ for systems or embedded development
  • Have experience building embedded audio systems or working with DSP frameworks
  • Understand real-time audio system design, architecture, and constraints
  • Are comfortable with multi-threaded programming and synchronization
  • Have a strong foundation in audio DSP fundamentals and algorithms

Bonus Qualifications

  • Experience optimizing software for embedded or resource-constrained environments
  • Proficiency in Python or MATLAB for prototyping and testing
  • Familiarity with audio codecs, streaming protocols, or Bluetooth audio systems

About the company

The Consumer Products team at OpenAI builds end-to-end hardware and software systems that bring AI into the physical world. We operate at the intersection of embedded systems, sensing, and machine learning to deliver intuitive, high-quality user experiences. Audio is a critical modality for these experiences. Our team develops the software systems that power real-time audio input and output, enabling seamless interaction between users and AI. We work closely with hardware, firmware, and product teams to ensure audio systems are performant, reliable, and production-ready., OpenAI is an AI research and deployment company dedicated to ensuring that general-purpose artificial intelligence benefits all of humanity. We push the boundaries of the capabilities of AI systems and seek to safely deploy them to the world through our products. AI is an extremely powerful tool that must be created with safety and human needs at its core, and to achieve our mission, we must encompass and value the many different perspectives, voices, and experiences that form the full spectrum of humanity., At OpenAI, we believe artificial intelligence has the potential to help people solve immense global challenges, and we want the upside of AI to be widely shared. Join us in shaping the future of technology.

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