Online Game Services Engineer, C#/.NET

RUSHDOWN STUDIOS, INC.
Albany, United States of America
yesterday

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Intermediate
Compensation
$ 125K

Job location

Remote
Albany, United States of America

Tech stack

.NET
Amazon Web Services (AWS)
Azure
C Sharp (Programming Language)
C++
Video Game Development
PostgreSQL
Microsoft SQL Server
MySQL
Perforce
Redis
Cloud Services
SQL Databases
Amazon Web Services (AWS)
Pulumi
Computer Gaming
Google Cloud Platform
Sql Optimization
React
Backend
Infrastructure Automation Frameworks
Non-relational Database
Terraform
Software Version Control
Docker
Microservices

Job description

Rushdown Studios is looking for an experienced Online Game Services Engineer to join us in support of our partner studio! In this role, you'll work to not only build game backends, but also integrate these services with the game client itself.

Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Game development experience is preferred due to the nature of this project, but it's not mandatory; we encourage you to apply even if you don't meet all of the requirements listed below!, * Ramp up quickly with an existing codebase.

  • General support for live features and releases.
  • Develop backend services for multiplayer games.
  • Estimate and prioritize a backlog of existing features, bugs, and tech debt.
  • Partner with designers to iterate on features and optimize for a smoother player experience.

Requirements

Do you have experience in SQL?, * Three (3) years of professional experience writing high-performance applications in C#.

  • Experience writing and optimizing SQL queries in Microsoft SQL Server, PostgreSQL, or MySQL.
  • Familiarity with Redis or other non-relational databases.
  • Ability to write and handle communication between microservices.
  • Ability to comfortably navigate and integrate with one or more cloud service providers (e.g., AWS, Azure, GCP).
  • Proficiency in setting up and deploying Docker services for containerization.
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Familiarity with infrastructure-as-code tools like Terraform, Pulumi, or AWS CDK.
  • Experience with C++, particularly within a game development context.
  • Experience working with ReactJS or a similar front-end library.
  • Experience using Perforce for version control.

Benefits & conditions

Pulled from the full job description

  • Paid parental leave
  • Parental leave
  • 401(k)
  • Paid time off
  • Vision insurance
  • Dental insurance
  • Paid holidays, * Compensation: $100,000-125,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

About the company

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

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