DevOps Engineer, Level 4
Role details
Job location
Tech stack
Job description
We're looking for a Build and Tools Engineer (DevOps Engineer) to join the Spectacles Software Engineering Team at Specs! As a member of the team, you'll be responsible for designing and developing build systems and tooling for operating systems used by the next generation of Specs wearable computing devices such as Spectacles. Working from our Santa Monica office, you'll be collaborating closely with the Specs hardware and software teams around the world.
What you'll do:
- Develop and maintain build, integration and automation systems for a custom operating system.
- Support our engineering team by providing optimized solutions for local development as well as continuous integration.
- Build automation and reporting infrastructure for pre-production and in-production testing and validation of critical hardware and software changes.
- Work closely with all other Software teams globally to bring up builds on new and experimental hardware platforms.
- Bring cutting-edge R&D solutions quickly into production while keeping a high bar for quality and making sure we're able to iterate efficiently.
- Regularly use the products we are building to continually grow context on how to improve the systems to support their development.
- Drive AI-Native Workflow Integration by implementing AI/LLM tools within CI, build, and development workflows to boost developer velocity.
Requirements
- Strong scripting (shell, python) and command-line skills
- Very good knowledge of Git, including LFS, hooks, bisect, merge strategies, repo, submodules, Gerrit
- Experience creating and maintaining CI/CD configurations and workflows (Jenkins, Github, TeamCity)
- Containerization/Virtualization: Docker containers administration and deployment
- Team player with great communication and customer oriented skills and focus, * BSc or MSc in Computer Science or Engineering or Equivalent Experience
- 2+ years of experience with Unix / Linux environments
- 2+ years of experience in build systems or automation
Preferred Qualifications and Skills
- Previous experience working with any of the following technologies will be considered an asset:
- Google Cloud: Compute Engine & BigQuery
- AWS
- Gradle (and Bazel) build systems
- CMake, GNU Make, Code Coverage and Static Analysis reporting tools like SonarQube
- Binary artifacts management tools like JFROG Artifactory
- AOSP builds
- Yocto
- Automated embedded device testing
- Proficiency in leveraging AI tools such as Copilot, Cursor, or ChatGPT.
- A strong passion for creativity and solving cutting edge industry problems
Benefits & conditions
In the United States, work locations are assigned a pay zone which determines the salary range for the position. The successful candidate's starting pay will be determined based on job-related skills, experience, qualifications, work location, and market conditions. The starting pay may be negotiable within the salary range for the position. These pay zones may be modified in the future.
Zone A (CA, WA, NYC) (https://careers.snap.com/us-payzones) :
The base salary range for this position is $157,000-$235,000 annually.
Zone B (https://careers.snap.com/us-payzones) :
The base salary range for this position is $149,000-$223,000 annually.
Zone C (https://careers.snap.com/us-payzones) :
The base salary range for this position is $133,000-$200,000 annually.
This position is eligible for equity in the form of RSUs.