Systems Software Engineer

Apple Inc.
San Diego, United States of America
8 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Junior

Job location

San Diego, United States of America

Tech stack

Apple Mac Systems
Bash
Unix
C++
Software Debugging
Linux
Python
Lua
PCI Express
USB

Requirements

BS in CS/CE/EE and 0-2+ years of software engineer career experience\nExpertise in at least one of C++/Objective-C/Swift\nExperience developing drivers/applications in Unix, Linux, or macOS\n

Experience with building embedded system architectures and using interfaces such as I2C, USB, PCIe\nExperience building and debugging distributed applications\nExperience debugging at all levels of an operating system\nExperience with Python/Lua/Bash\nProven task management\nEffective communication skills\n

About the company

The Product Integrity group is looking for a Systems Software Engineer to develop future products. As a member of the OS Diagnostics team you will develop and maintain software used to characterize, calibrate and test new hardware, debug software and hardware both independently and multi-functionally, and work with many other teams at Apple and at various contract manufacturers. Your experience writing and debugging software on different hardware platforms will be meaningful to your success.\\n\\n In this role you will be responsible for developing, debugging and maintaining internal software running on many Apple products. You will have the opportunity to work with a wide variety of worldwide cross-functional teams including Hardware Engineering, Software Engineering, Operations, and our Contract Manufacturing partners. You will engage with many products from early development through mass production where your contributions will directly impact hardware quality and end user experiences. \n\n

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