3D Engineer, Computational 3D & Asset Generation
Role details
Job location
Tech stack
Job description
We are looking for an exceptional 3D Engineer to build the technical foundations behind AI-powered 3D asset creation inside Customuse.
You will work on how we generate, transform, optimize, texture, render, and ship 3D assets as part of a broader AI creative engine for image, video, and 3D. This is a role for someone who can move between researchy ambiguity and production systems used by millions of creators.
What you'll do
- Design systems for generating, manipulating, optimizing, and rendering 3D assets at scale
- Build workflows for mesh processing, UVs, materials, textures, rigging, scene composition, and asset conversion
- Work on geometry, topology, transformations, coordinate systems, optimization, and rendering problems
- Prototype ambitious R&D ideas, then turn the strongest ones into reliable product features
- Optimize pipelines for quality, file size, performance, compatibility, and cross-device rendering
- Collaborate with product, AI, design, and engineering to make complex 3D technology feel simple for creators
Requirements
Do you have experience in Unreal Engine?, Do you have a Doctoral degree?, * You have strong experience in 3D engineering, graphics, computational geometry, game engines, simulation, CAD, procedural generation, or related fields
- You understand vectors, matrices, quaternions, transformations, coordinate systems, projections, and spatial reasoning deeply
- You have worked with asset formats and pipelines such as glTF, FBX, OBJ, USD, Blender, game-engine import/export flows, or custom tooling
- You write strong production code, ideally in TypeScript, JavaScript, Python, C++, Rust, or similar
- You care about performance, numerical robustness, asset quality, and user experience
Bonus points
- PhD, research, or advanced academic work in graphics, geometry processing, computer vision, simulation, robotics, ML, or related fields
- Experience with generative AI for 3D, image-to-3D, text-to-3D, procedural generation, or neural rendering
- Experience with Three.js, WebGL, WebGPU, OpenGL, Vulkan, Metal, Unity, Unreal, Blender scripting, Houdini, or USD
- Experience building tools for game studios, UGC platforms, avatar systems, Roblox, Fortnite/UEFN, creator marketplaces, browser, or mobile
Benefits & conditions
- Competitive salary and stock options
- Real ownership from day one on a product used by millions of creators
- Work at the intersection of AI, media creation, gaming, 3D, and creative tools
- A small, ambitious team with direct feedback, high trust, and high standards
- Central London office
Hiring process
- Screening call
- Role-specific interview
- Practical working session or case study
- Culture fit interview and meet the team
- Reference check and offer
We value ambition and trajectory over years of experience. We move quickly and hold a high bar, but you will get real ownership, direct feedback, and the chance to do career-defining work with a small, ambitious team.