Senior Software Engineer - Simulation
NVIDIA Ltd.
Santa Clara, United States of America
3 days ago
Role details
Contract type
Permanent contract Employment type
Full-time (> 32 hours) Working hours
Regular working hours Languages
English Experience level
Senior Compensation
$ 152KJob location
Santa Clara, United States of America
Tech stack
Computer Animation
Artificial Intelligence
C++
Cloud Computing
Code Review
Computer Programming
Computer Graphics
DevOps
Distributed Systems
Game Engine
Python
Maya
Simulation Software
Software Engineering
Digital Twin
Houdini (Software)
Scripting (Bash/Python/Go/Ruby)
Cloud Platform System
Large Language Models
Generative AI
Containerization
Kubernetes
Information Technology
Front End Software Development
Docker
Data Generation
Job description
- Build, develop, and maintain scalable 3D simulation software for Digital Twin and Synthetic Data Generation applications.
- Collaborate with multi-functional teams to build backend services and AI Agents to create end-to-end SDG solutions.
- Implement scalable and resilient solutions for distributed computing environments.
- Optimize the performance and reliability of cloud applications and services.
- Develop user interfaces and frontend components as needed.
- Work closely with product managers to define and prioritize features and requirements.
- Participate in code reviews, build discussions, and team meetings.
- Stay up-to-date with industry trends and guidelines to ensure our solutions remain innovative.
Requirements
- Bachelor or higher degree in computer science, engineering, or equivalent experience.
- 5+ years of industrial experience in large-scale software development in Computer Graphics, Game Engine, or 3D Simulation.
- Excellent programming skills in languages such as C/C++, Python, and scripting languages.
- Proficiency in 3D simulation of one or more physics phenomena (e.g., rigid-body dynamics, fluid dynamics, material fracture, combustion, audio synthesis, and propagation).
- Proficiency in physics Game engines (e.g., Unreal, Unity, Chrono, Mujoco).
- Experience with containerization and orchestration tools (e.g., Docker, Kubernetes).
- Excellent problem-solving skills and attention to detail.
- Ability to work effectively in a fast-paced, collaborative environment.
Ways to stand out from the crowd:
- Experience with NVIDIA GPU technology, Omniverse programming and developing AI agents.
- Experience with content generation using LLM and Generative AI models.
- Hands-on experience with 3D virtual content creation and animation tools (e.g., Maya, Blender, Houdini).
- Understanding of DevOps principles and practices in Cloud environments.
Benefits & conditions
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.
About the company
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.
Would you like to invent the future of AI and computer graphics? NVIDIA's Metropolis Synthetic Data Generation (SDG) team wants a highly motivated and experienced Senior Software Engineer to join us. At a company celebrated for its innovative visual computing efforts, you will contribute to building scalable Physical AI Digital Twin and Synthetic Data Generation solutions. This position is great for those passionate about exploring new frontiers in technology and promoting innovation in Physical AI, Agentic development, and Deep Learning. Among other things, our team develops the Action and Event Generation extensions for Isaac Sim. https://docs.isaacsim.omniverse.nvidia.com/latest/action_and_event_data_generation/index.html