User Experience Designer
BayOne
Mountain View, United States of America
3 days ago
Role details
Contract type
Temporary to permanent Employment type
Full-time (> 32 hours) Working hours
Regular working hours Languages
English Experience level
IntermediateJob location
Mountain View, United States of America
Tech stack
Unity
3d Models
Cognitive Psychology
Software Design Patterns
Interaction Design
Software Prototyping
User-Centered Design
Website Wireframe
Adobe XD
Figma
Unreal Engine
Job description
- Design and prototype immersive AR/VR experiences, including spatial interactions, gestures, and multi-modal inputs.
- Translate complex product requirements into clear, intuitive, and innovative user flows, wireframes, and high-fidelity prototypes.
- Collaborate with cross-functional teams (Engineering, Product, Research) to integrate user needs into AR/VR system designs.
- Conduct user research, usability testing, and gather feedback to iterate and improve designs.
- Develop and maintain design patterns, guidelines, and best practices for spatial interfaces.
- Stay up-to-date with AR/VR design trends, emerging technologies, and industry standards.
Requirements
- 3+ years of UX design experience, with a strong portfolio showcasing digital product design.
- Experience designing for AR, VR, or other immersive technologies.
- Proficiency in design and prototyping tools such as Figma, Sketch, Adobe XD, or similar.
- Strong visual design skills and understanding of spatial design principles.
- Ability to think conceptually and translate ideas into user-centered design solutions.
- Excellent communication, collaboration, and presentation skills., * Experience with motion design or 3D modeling tools (Unity, Unreal Engine, Blender, or similar).
- Familiarity with human factors, ergonomics, or cognitive psychology in immersive environments.
- Experience conducting user research in AR/VR contexts.
- Understanding of hardware constraints, sensor technologies, and performance considerations in AR/VR.