Augmented Reality Software Engineer
Role details
Job location
Tech stack
Job description
- Design, improve, and support reusable components, interactions, frameworks and SDKs that enable immersive experiences on Snap Spectacles Augmented Reality Glasses
- Develop components of the operating system powering Spectacles, SnapOS
- Participate in code and design reviews
- Interact with design, interactive engineering, and product teams to shape and launch products
Requirements
- Experience in one or more object oriented languages like C++, Kotlin or Java
- Experience in delivering top quality, performant and scalable code with extensive unit / functional testing
- Excellent verbal and written communication skills, with high attention to detail, * Bachelor's degree in Computer Science, related degree or equivalent practical experience
- 2+ years of post-Bachelor's software development experience; or Master's degree in a technical field + 1+ year of post-grad software development experience; or PhD in a relevant technical field
- Industry C++ development experience
Preferred Qualifications:
- 5+ years of experience building and shipping high performance code
- Experience with operating systems, resource-constrained devices and 3d graphics
- Practice designing SDKs, APIs and Platforms
Benefits & conditions
In the United States, work locations are assigned a pay zone which determines the salary range for the position. The successful candidate's starting pay will be determined based on job-related skills, experience, qualifications, work location, and market conditions. The starting pay may be negotiable within the salary range for the position.These pay zones may be modified in the future.
Zone A (CA, WA, NYC): The base salary range for this position is $157,000-$235,000 annually.
Zone B: The base salary range for this position is $149,000-$223,000 annually.
Zone C: The base salary range for this position is $133,000-$200,000 annually.
This position is eligible for equity in the form of RSUs.