Software Engineer

Candy Crush
Municipality of Madrid, Spain
3 days ago

Role details

Contract type
Franchise
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English, Polish

Job location

Municipality of Madrid, Spain

Tech stack

Multitier Architecture
iOS
C++
Code Review
Software Debugging
Video Game Development
System Programming
iOS
Software Version Control

Requirements

diversity at mobile scale. Lead through expertise and collaboration; contribute to technical discovery, evaluate trade-offs, and choose effective methods and techniques to reach outcomes. Champion quality through code reviews, well-structured code, and testing practices; proactively identify risks and propose solutions. Collaborate in a cross-functional, player-centric team; share knowledge and help teammates grow. Skills to Create Thrills Senior individual contributor who takes initiative and often guides the team through their expertise. Tackles complex issues requiring in-depth evaluation; goals set in solution or project terms; works with broad autonomy and sound judgement. Anticipates needs, drives improvements, and champions impactful projects and initiatives across the product area. Experience Proven experience delivering production-quality software for complex, performance-sensitive applications or games. Demonstrated ability to design, ship, and iterate on features in a live product environment with cross-functional partners. Track record of operating independently on complex problems and influencing solutions across stakeholders. Experience in professional game development. Experience with Android or iOS development, real-time rendering, or performance/memory-constrained applications. Knowledge and Skills Strong C++ development skills and comfort working across the mobile client tech stack, or equivalent systems programming experience. Solid grasp of performance, memory, and optimisation techniques for Android/iOS environments. Software engineering fundamentals: clean architecture, testing, debugging, code reviews, and version control workflows. Key Attributes Player- and quality-focused, with attention to detail and polish. Collaborative communicator who shares knowledge and elevates teammates. Curious, proactive problem solver who proposes solutions and trade-offs and adapts quickly in a live game setting.

About the company

Job Overview As a Senior Software Engineer in the Gameplay & Monetisation domain, you'll help build and evolve one of the world's biggest live mobile game franchises, delivering high-quality, reliable game features and systems that reach millions of players every day. You'll design, implement, test, optimise, and maintain code while collaborating closely with designers, artists, producers, and fellow engineers in a collaborative, high-impact environment. About the Game Soda King's second largest game, Candy Crush Soda Saga, is loved by millions of players worldwide, matching Swedish fish, rescued Soda gummy bears, and popped soda bottles to win points, defeat obstacles and progress through more than 11,000 levels. Your Role Within the Kingdom Design, architect, implement, and test new and existing game features, with a focus on monetisation systems and features that drive player value and economy engagement. Maintain and optimise client-side systems for memory, performance, and device

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