Level Designer
Larian Studios
Guildford, United Kingdom
4 days ago
Role details
Contract type
Permanent contract Employment type
Full-time (> 32 hours) Working hours
Regular working hours Languages
EnglishJob location
Guildford, United Kingdom
Tech stack
Video Game Development
Interaction Design
Requirements
- A design relevant degree
- Proven commercial experience in video game level design
- Ability to work well as part of a distributed, international team
- An extremely positive can do attitude
- Ability to give and receive feedback
- The ability to efficiently communicate designs through 2D mockups or flowcharts
- Ability to experience the game as a player
- An RPG gamer with a passion for narrative-driven games
Nice to Haves
- A background or degree in: Industrial Design, Architecture, Classical Art or Interaction Design
About the company
With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is looking for a Level Designer to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities
* Build white box versions of areas after consulting with all relevant parties
* Handoff areas to environment art, scripting, combat and cinematics while helping them elevate the experience
* Finalize areas for shipping
* Understand the role an area plays in the composition of the game experience, based on the narrative and design/creative directors briefing
* Know and apply all features and mechanics that are available to the player for exploration
* Reserve space for features that are in development but not available yet
* Be ready to throw away everything you made and start from scratch with a new perspective obtained through previous iterations
* Fix level design related bugs in your own or other peoples' areas
* Make sure the level is always playable and ready to go, What we offer
* An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
* An open, collaborative environment where ideas are welcome and encouraged
* A managerial team consisting of highly experienced game developers at the top of their fields
* Sharing hobbies and passions with like-minded colleagues
* Inclusive environment with many activities organized by the studios or the employees
* Commitment to making the best game possible for the fans, including listening to community feedback