Software Engineer ? Data Streaming Platforms

Eccalon, LLC
Detroit, United States of America
yesterday

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Intermediate

Job location

Detroit, United States of America

Tech stack

Adobe InDesign
API
Amazon Web Services (AWS)
Azure
Bash
Big Data
C++
Network Analysis
Program Optimization
Code Review
Codecs
Data Compression
Computer Programming
Computer Networks
Computer Engineering
Network Congestion
Data Infrastructure
Data Loss
Serialization
Data Systems
Software Debugging
Multiplexing
Distributed Systems
Memory Management
Fault Tolerance
FFmpeg
Protocol Buffers
H.264/MPEG-4 AVC
JSON
Python
Machine Learning
Network Protocols
Open Source Technology
Performance Tuning
Socket
Software Engineering
Data Streaming
System Programming
Data Logging
Multithreading
Real Time Systems
High Efficiency Video Coding (HEVC)
Delivery Pipeline
Concurrency
Audio Codec
Event Driven Architecture
Information Technology
Low Latency
Api Design
Stream Processing

Job description

We are seeking a Software Engineer with a strong focus on data streaming and real-time processing platforms to help design, build, and operate scalable, high-throughput, low-latency systems. This role will work on distributed systems that ingest, process, and deliver streaming data used for analytics, machine learning, monitoring, and mission-critical applications. You will collaborate closely with data engineers, platform engineers, product teams, and infrastructure to ensure reliability, performance, and scalability across streaming pipelines., * Design, build, and maintain scalable data streaming pipelines

  • Develop and operate event-driven architectures using streaming technologies
  • Implement real-time and near-real-time data processing applications
  • Ensure data correctness, ordering, fault tolerance, and exactly-once or at-least-once semantics as required
  • Contribute to the design and evolution of streaming platforms and internal data infrastructure
  • Build resilient, high-availability services capable of handling large volumes of data
  • Optimize systems for throughput, latency, and resource efficiency
  • Participate in capacity planning and performance tuning
  • Implement monitoring, logging, alerting, and metrics for streaming applications
  • Debug production issues related to performance, lag, data loss, or backpressure
  • Support on-call rotations and incident response for critical data systems
  • Improve automation, deployment pipelines, and operational tooling
  • Collaborate with product, analytics, and ML teams to support data use cases
  • Write clean, maintainable, and well-tested code
  • Participate in design reviews, code reviews, and technical discussions
  • Contribute to documentation and engineering best practices

Requirements

Do you have experience in Video compression?, Do you have a Bachelor's degree?, * Bachelor's degree in Computer Science, Computer Engineering, or a related technical field (or equivalent practical experience).

  • 3+ years of professional software engineering experience.
  • Systems Programming: 2+ years of hands-on experience programming real-time applications at the Low-Level / Packet Level using C, C++, or Rust.
  • Must be highly comfortable with manual memory management, pointer manipulation, and multi-threaded optimizations.
  • Strong experience in a modern concurrency language like Go or Python for stream orchestration, tooling, and control-plane API development.
  • Network Protocols: Deep, foundational understanding of UDP and TCP/IP networking mechanics. Direct experience managing socket programming, custom congestion control, packet pacing, and error correction techniques (ARQ / selective retransmission).
  • Media Transport: Proven experience with broadcast and linear video workflows, including media containers and multiplexing (specifically MPEG-TS wrappers).
  • Experience building custom stream troubleshooting, diagnostic, or real-time monitoring software.
  • Codecs: Codec-agnostic architecture mindset with low-level implementation knowledge of H.264/AVC, H.265/HEVC, and emerging standards like AV1.
  • Automation & Scripting: Strong scripting capabilities in Python or Bash for stream orchestration, pipeline automation, and local-first systems management., * Direct development experience with libsrt, librist, RTMP, or similar APIs.
  • Deep familiarity with open-source media frameworks like FFmpeg, Astreamer, GStreamer, and low level packet streaming tools.
  • Experience using network analysis to debug packet loss, jitter, clock drift, and MTU issues on live networks.
  • Familiarity with AWS, GCP, or Azure specifically regarding networking components (firewall traversal, listener/caller architecture, and high-bandwidth ingress).
  • Lightweight containerization experience or portable streaming endpoints or edge-compute tools.
  • Knowledge of serialization formats (like Protobuf or JSON) strictly for control-plane APIs and performance telemetry aggregation.

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