Unity Simulation Developer
Role details
Job location
Tech stack
Job description
Avyon Consulting Group is hiring Unity Simulation Developers to help build the first products out of our National Readiness Lab: real-time combat training simulations and trauma response systems for the U.S. military. If you've shipped Unity projects, care about building software that saves lives, and want to help define how immersive technology supports military readiness, we want to hear from you.
About Avyon Consulting Group
Avyon Consulting Group is a defense contractor supporting military systems, weapons platforms, and autonomous intelligence across the Air Force, Army Futures Command, FAA, and FDA. We hold active contracts, a facility security clearance, and SBA 8(a) certification. Our teams currently support E-3 AWACS sustainment, Army capabilities development, and federal acquisition programs.
The National Readiness Lab is our new product development division, building simulation and training technology that addresses critical gaps in how the military prepares for modern warfare. We are developing three products that feed into each other: a Combat Training Rehearsal system that recreates real battlefield environments from open-source footage, a trauma response simulation (TRAUMAS) that trains medics to treat battlefield injuries under pressure, and a unified data architecture that captures trainee performance and response times.
We have interested buyers across the Air Force, Army, Army Medical Research Lab, SOCOM, and DARPA. The prototype we build this summer will be demonstrated at defense industry conferences and directly to government customers.
Why These Roles Exist
We are assembling the founding team of the National Readiness Lab. The current market for military training simulation is underdeveloped. Existing competitors offer low-fidelity environments with limited realism and no understanding of modern battlefield conditions. We have the domain knowledge, the government relationships, and the open-source combat footage to build something significantly better. What we need now is the engineering talent to build it.
This is a 90-day rapid prototype sprint. June through August. The goal is a working demo that puts us in the room with government buyers and secures SBIR funding to keep the team permanent.
What You'll Help Build
- Real-time 3D combat environments recreated from open-source battlefield footage in Unity
- First-person VR/AR training scenarios including trench warfare, drone strikes, and mass casualty events
- Trauma response simulation with injury visualization on physical mannequins using mixed reality
- Data capture systems tracking trainee response times, procedural accuracy, and decision-making under stress
- Scenario libraries designed to keep trainees reacting to unpredictable, realistic situations
- Multiplayer and networked training environments for mass casualty event simulation
Requirements
Do you have experience in Software engineering?, * Hands-on Unity 3D and C# development with at least one shipped or published project
- Ability to build and ship functional applications, not just coursework
- Currently pursuing or recently completed a degree in Computer Science, Game Development, Software Engineering, Simulation, or a related field
- Self-directed execution in a fast-paced, deadline-driven environment
- Available to start June 2026 through end of August 2026
Nice to Have
- VR/AR development experience, particularly with Meta Quest, Unity XR SDK, or OpenXR
- Experience building simulation or serious games for training, medical, or educational purposes
- Multiplayer networking in Unity (Photon, Netcode for GameObjects, Normcore)
- 3D asset creation with Blender, Maya, ZBrush, or Substance Painter
- Real-time sensor or hardware integration with Unity (haptics, motion capture, Arduino)
- Familiarity with military training, defense technology, or healthcare simulation
- Experience with AI/ML integration in interactive applications
- US Citizenship preferred, * Do you have a portfolio, GitHub, or itch.io link showing shipped Unity projects?
Experience:
- Unity 3D and C#: 1 year (Required)
Benefits & conditions
Up to $25 an hour - Temporary, Part-time, Contract, Internship, $25/hour. This is a paid internship with a direct path to permanent positions. The team that builds the prototype becomes the founding team of the National Readiness Lab. When government funding is secured, these roles convert to full-time salaried positions.